Showing 50 open source projects for "virtual reality"

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  • 1
    A-Frame

    A-Frame

    A web framework for building virtual reality experiences

    A-Frame is an open source web framework for building virtual reality experiences. With A-Frame you can create WebVR with HTML and entity-component works on Vive, Rift, Daydream and more. A-Frame simplifies virtual reality by handling the required 3D and WebVR boilerplate to get you running on platforms like mobile, desktop, Vive, and Rift. Because it can be used from HTML, just about everyone can use it.
    Downloads: 3 This Week
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  • 2
    OpenVR SDK

    OpenVR SDK

    API and runtime that allows access to VR hardware

    ...This repository is an SDK that contains the API and samples. The runtime is under SteamVR in Tools on Steam. The OpenVR API provides a game with a way to interact with Virtual Reality displays without relying on a specific hardware vendor's SDK. It can be updated independently of the game to add support for new hardware or software updates. This means that you can access the position of the headset using only one API call and it works for all headset brands (Oculus, Mixed Reality, Vive, etc)! The API is implemented as a set of C++ interface classes full of pure virtual functions. ...
    Downloads: 50 This Week
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  • 3
    Google Cardboard XR Plugin for Unity

    Google Cardboard XR Plugin for Unity

    Google Cardboard XR plugin for Unity

    This SDK provides everything you need to create your own Virtual Reality (VR) experiences for Google Cardboard in Unity 2019.4.25f1 or later. It supports essential VR features, such as motion tracking, stereoscopic rendering, and user interaction via the viewer button. With these capabilities, you can build entirely new VR experiences, or enhance existing apps with VR capabilities. You can use the Cardboard SDK to turn a smartphone into a VR platform.
    Downloads: 2 This Week
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  • 4
    UXF

    UXF

    Framework for creating human behaviour experiments in Unity

    ...All file IO tasks are performed concurrently in a separate thread to avoid any drops in the framerate. UXF works with any Unity project but is designed specifically for virtual reality human behavior experiments.
    Downloads: 0 This Week
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    Jahshaka Studio

    Jahshaka Studio

    virtual reality authoring toolkit created by artists, for artists

    Welcome to Jahshaka, the virtual reality authoring toolkit that was created by artists, for artists. The only way to build and publish virtual worlds.
    Downloads: 10 This Week
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  • 6
    Jahshaka

    Jahshaka

    Cross platform Virtual Reality authoring and playback

    Jahshaka is bringing you the future of immersive digital content creation. It combines a virtual desktop with a powerful asset management system and a immersive 3d content creation engine with full VR support. Jahshaka is free software, developed as an open source project and is designed to run on Windows, OsX and Linux.
    Downloads: 4 This Week
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  • 7
    LÖVR

    LÖVR

    Lua Virtual Reality engine

    An open-source framework for rapidly building immersive 3D experiences. You can use LÖVR to easily create VR experiences without much setup or programming experience. The framework is tiny, fast, open-source, and supports lots of different platforms and devices. Runs on Windows, Mac, Linux, Android, WebXR. Supports Vive/Index, Oculus Rift/Quest, Pico, Windows MR, and has a VR simulator. Simple VR scenes can be created in just a few lines of Lua. Writen in C99 and scripted with LuaJIT,...
    Downloads: 4 This Week
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  • 8
    Networked-Aframe

    Networked-Aframe

    Web framework for building multi-user virtual reality experiences

    Multi-user VR on the Web. A framework for writing multi-user VR apps in HTML and JS. Built on top of A-Frame. Follow the NAF Getting Started tutorial to build your own example from scratch, including setting up a local server. Networked-Aframe works by syncing entities and their components to connected users. To connect to a room you need to add the networked-scene component to the a-scene element. For an entity to be synced, add the networked component to it. By default the position and...
    Downloads: 0 This Week
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  • 9
    CoffeeMud

    CoffeeMud

    Full featured MUD server with all the trimmings.

    CoffeeMud is a text-based virtual reality game engine (a MUD). It is a mature, full-featured Java codebase. It includes web (HTTP) and email (SMTP) servers, chat (IMC2 and I3) and web clients, and supports ANSI, MXP, and MSP.
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    Downloads: 10 This Week
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  • 10
    MOF-VR
    MOF-VR is a virtual reality program developed for Microsoft Windows and HTC Vive that allows for hypothetical metal-organic frameworks (MOFs) to be constructed and tested in molecular dynamics simulations of guest molecules.
    Downloads: 2 This Week
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  • 11
    VRtist

    VRtist

    Virtual Reality tool for storytelling

    VRtist is a Virtual Reality tool for storytelling. Directors and artists can set up a 3D scene being immersed into the virtual world. That will allow them to have a better understanding of the 3D scene. This project is in alpha state and no longer developed. Do not use it to edit your production assets without a backup or you might break them. Import 3D objects and compose the virtual set.
    Downloads: 0 This Week
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  • 12
    IdeaSpaceVR

    IdeaSpaceVR

    Create interactive 3D and VR web experiences

    ...Need a different theme? Look at our theme directory or create your own by using the Theme API. Embed spaces on your website or share on social media. Add a 3D or virtual reality space to your existing website. IdeaSpaceVR is using WebXR for interactive 3D and VR experiences that is compatible with all modern web browsers on desktop, mobile and VR headsets. Experience your 3D/VR space with any virtual reality headset or any desktop or mobile device. No plugin or app installation is required, just use your web browser.
    Downloads: 1 This Week
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  • 13
    ApertusVR

    ApertusVR

    Virtual Reality software library

    The main feature of ApertusVR is the so called "Distributed Plugin-in Mechanism" which means that not only humans could be involved in a multi-user virtual reality scene but any element of the Internet of Things like hardware, software, robot or any kind of smart device. ApertusCore is a programming library written in C++11, that fulfills modern software requirements as it is modular, embeddable, platform-independent, and easily configurable. It contains basic software interfaces and modules for logging, event-handling, and for loading plugins and configurations. ...
    Downloads: 0 This Week
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  • 14
    Calcflow

    Calcflow

    A virtual reality tool for mathematical modeling

    The repository contains the open-sourced code to Calcflow, a powerful mathematical visualization tool designed to give students, educators, and engineers a better grasp on some of the most difficult concepts in vector calculus. Utilizing the best UI/UX theory, Calcflow is an intuitive VR interface for vector calculus and is used by scientists and engineers for both educational and commercial applications. Today, the most common tool for complex maths visualization in the classroom is the...
    Downloads: 0 This Week
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  • 15
    VRTK

    VRTK

    An example of how to use the Tilia packages to create great content

    VRTK is a collection of useful, reusable solutions to common problems found when building for virtual reality. VRTK aims to help productivity by speeding up the creation process from prototyping ideas to building complete solutions. The passion behind VRTK is to try and enable as many people as possible to build for VR, from seasoned developers to complete beginners who have a wonderful idea in their head but are unsure of how to create it.
    Downloads: 0 This Week
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  • 16
    Virtual Reality Modeling Language
    Downloads: 0 This Week
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  • 17
    Lvr

    Lvr

    Augmented Reality for everyone, out of the world experiences

    Lvr contains the 3D and WebVR boilerplates required to get running across platforms including mobile, desktop, Vive, and Rift. It works on any phone with WebGL and WebRTC. HTML is easy to read and copy-and-paste. Since Lvr can be used from HTML, Lvr is accessible to everyone: web developers, VR enthusiasts, educators, artists, makers, kids. It is completely open source and free of charge! Lvr is a powerful framework on top of three.js, providing a declarative, composable, reusable...
    Downloads: 1 This Week
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  • 18
    Hover UI Kit

    Hover UI Kit

    Create beautiful user interfaces for immersive VR/AR experiences

    ...All interface interactions utilize a simple and consistent mechanism, the "hover", which users can perform with any 3D input device. These interfaces are designed specifically for VR/AR applications, addressing the complex UX challenges of these immersive environments. Virtual reality (VR) or augmented reality (AR) applications must provide ways for users to interact -- to select items, to move them, to modify them, to trigger actions, to control their virtual world. The user experience (UX) can become increasingly complex as new features are introduced, leading to a long list of application-specific interactions that can conflict with each other and can be difficult for users to learn. ...
    Downloads: 0 This Week
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  • 19
    VRG3D is a library that uses G3D and implements a minimal set of features required to run applications written with G3D in projection based virtual reality environments, such as Caves and Fish Tanks.
    Downloads: 0 This Week
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  • 20
    aframe-react

    aframe-react

    Build virtual reality experiences with A-Frame and React

    Build virtual reality experiences with A-Frame and React. A-Frame is a web framework for building virtual reality experiences. Since A-Frame is built on top of the DOM, web libraries such as React, Vue.js, Angular, Ember.js, d3.js are able to sit cleanly on top of A-Frame. I recommend using vanilla A-Frame and aframe-state-component with static templating over aframe-react.
    Downloads: 0 This Week
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  • 21
    Configurable, device-independent virtual reality engine built on top of OpenSceneGraph.
    Downloads: 0 This Week
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  • 22
    Crazy Eddies GUI System (CEGUI)

    Crazy Eddies GUI System (CEGUI)

    A fast, powerful and adaptable GUI solution

    ...It was designed particularly for the needs of videogames, but the library is usable for non-game tasks, such as any other type of applications (rendering/visualisation/virtual reality) and tools. It is designed for user flexibility in look-and-feel, as well as being adaptable to the user's choice in tools and operating systems. Established in 2003, CEGUI sees continual, active development and remains one of the most powerful and most popular options for developers requiring an adaptable and efficient GUI solution. ...
    Downloads: 30 This Week
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  • 23
    VRPN C# Client
    VRPN, Virtual Reality Peripheral Network, is a device-independent and network-transparent system for accessing virtual reality peripherals in VR applications. The project generates a dll to easily conect a C# aplication with the VRPN server.
    Downloads: 0 This Week
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  • 24
    Platform Independent Virtual Reality Client and Server. Come to http://www.vrspace.org/ for more information and demo.
    Downloads: 0 This Week
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  • 25
    GLSVe
    The Graphics Library Stereo Vision Engine (GLSVe) is a open-source C# library based on OpenGL. It is designed to facilitate the creation of computer graphics and 3D virtual reality prototypes incorporating stereoscopic representation.
    Downloads: 0 This Week
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