Showing 3 open source projects for "kde-connect"

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    Networked-Aframe

    Networked-Aframe

    Web framework for building multi-user virtual reality experiences

    ...Follow the NAF Getting Started tutorial to build your own example from scratch, including setting up a local server. Networked-Aframe works by syncing entities and their components to connected users. To connect to a room you need to add the networked-scene component to the a-scene element. For an entity to be synced, add the networked component to it. By default the position and rotation components are synced, but if you want to sync other components or child components you need to define a schema. For more advanced control over the network messages see the sections on Broadcasting Custom Messages and Options. ...
    Downloads: 1 This Week
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  • 2
    AI4U

    AI4U

    Multi-engine plugin to specify agents with reinforcement learning

    AI4U is a multi-engine plugin (Godot and Unity) that allows you to design Non-Player Characters (NPCs) of games using an agent abstraction. In addition, AI4U has a low-level API that allows you to connect the agent to any algorithm made available in Python by the reinforcement learning community specifically and by the Artificial Intelligence community in general. Reinforcement learning promises to overcome traditional navigation mesh mechanisms in games and to provide more autonomous characters. AI4U can be integrated into Imitation Learning through Behavioral Cloning or Generative Adversarial Imitation Learning present on stable-baslines. ...
    Downloads: 0 This Week
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  • 3
    Exokit

    Exokit

    Native VR/AR/XR engine for JavaScript

    ...The web is the best application platform. Javascript is the best ecosystem. It's not possible to do both 2D and 3D well. We don't do 2D. We can use an external 2D browser. Exokit empowers and connect apps, even (especially) if they aren't designed to cooperate. Apps should run in "reality tabs", layers of reality that blend together. Exokit is a Javascript Node.js module. C++ bindings hook into WebGL, WebXR, Magic Leap, Leap Motion, and various other device APIs. Exokit runs on Windows, macOS, Linux (x64), Linux (ARM64), and Magic Leap (ARM64).
    Downloads: 0 This Week
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