Showing 4 open source projects for "cpp set up"

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  • 1
    Pumkin's Avatar Tools

    Pumkin's Avatar Tools

    A toolbox for easily setting up VRChat avatars in Unity

    An editor script that adds tools to help you setup avatars faster and easier. It includes a component copier that makes it a lot easier to reimport your avatars, and tools to make your thumbnails nicer. To install these tools grab the .unitypackage from releases then simply import it into your unity project. Make sure to delete any older versions of Pumkin Tools from your project before importing. Also make sure that you are using the correct version of Unity and the latest version of VRChat...
    Downloads: 3 This Week
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  • 2
    VRtist

    VRtist

    Virtual Reality tool for storytelling

    VRtist is a Virtual Reality tool for storytelling. Directors and artists can set up a 3D scene being immersed into the virtual world. That will allow them to have a better understanding of the 3D scene. This project is in alpha state and no longer developed. Do not use it to edit your production assets without a backup or you might break them. Import 3D objects and compose the virtual set. Naturally move around and find the best camera angles and depth of field. ...
    Downloads: 0 This Week
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  • 3
    ApertusVR

    ApertusVR

    Virtual Reality software library

    The main feature of ApertusVR is the so called "Distributed Plugin-in Mechanism" which means that not only humans could be involved in a multi-user virtual reality scene but any element of the Internet of Things like hardware, software, robot or any kind of smart device. ApertusCore is a programming library written in C++11, that fulfills modern software requirements as it is modular, embeddable, platform-independent, and easily configurable. It contains basic software interfaces and modules...
    Downloads: 0 This Week
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  • 4
    Vive Grip

    Vive Grip

    Physics-based grabbing for SteamVR development in Unity

    Vive Grip helps you to highlight, grab, and interact with game objects using SteamVR. It leverages Unity's physics engine with a simple interface that abstracts the powerful ConfigurableJoint component. Examples are included for creating weighted objects, levers, dials, guns, and more. Supports HTC Vive, Oculus Rift, Windows Mixed Reality, and more. Extensive plugin system to do custom logic on interactions and grab events. See the package directory for package details, quick start...
    Downloads: 0 This Week
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