Showing 19 open source projects for "graphical user interface"

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  • 1
    UXF

    UXF

    Framework for creating human behaviour experiments in Unity

    The Unity Experiment Framework (UXF) is an open-source package for the Unity3D game engine that can be used to assist the development of virtual reality human behavior experiments. Developed by Jack Brookes, Immersive Cognition Group, University of Leeds. Automates the process of collecting the variables you define within your task, and stores them simple CSV files. Time-series data such as the position and rotation of an object can be easily acquired and split into one file per trial....
    Downloads: 0 This Week
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  • 2
    CosmoScout VR

    CosmoScout VR

    Virtual universe which lets you explore & analyze planetary datasets

    A virtual universe which lets you explore, analyze and present huge planetary datasets and large simulation data in real-time. CosmoScout VR is a modular virtual universe developed at the German Aerospace Center (DLR). It lets you explore, analyze and present huge planetary data sets and large simulation data in real-time. The software can be built on Linux (gcc or clang) and Windows (msvc). Nearly all dependencies are included as git submodules, please refer to the documentation in order to...
    Downloads: 0 This Week
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  • 3
    CoffeeMud

    CoffeeMud

    Full featured MUD server with all the trimmings.

    CoffeeMud is a text-based virtual reality game engine (a MUD). It is a mature, full-featured Java codebase. It includes web (HTTP) and email (SMTP) servers, chat (IMC2 and I3) and web clients, and supports ANSI, MXP, and MSP.
    Downloads: 1 This Week
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  • 4
    The Jahshaka Project
    Welcome to Jahshaka, the virtual reality authoring toolkit that was created by artists, for artists. The only way to build and publish virtual worlds.
    Downloads: 56 This Week
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  • 5
    Hover UI Kit

    Hover UI Kit

    Create beautiful user interfaces for immersive VR/AR experiences

    Hover UI Kit is a tool for creating beautiful, customizable, dynamic user interfaces. All interface interactions utilize a simple and consistent mechanism, the "hover", which users can perform with any 3D input device. These interfaces are designed specifically for VR/AR applications, addressing the complex UX challenges of these immersive environments. Virtual reality (VR) or augmented reality (AR) applications must provide ways for users to interact -- to select items, to move them, to modify...
    Downloads: 0 This Week
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  • 6
    Crazy Eddies GUI System (CEGUI)

    Crazy Eddies GUI System (CEGUI)

    A fast, powerful and adaptable GUI solution

    Crazy Eddie's GUI (CEGUI) system is a graphical user interface C++ library. It was designed particularly for the needs of videogames, but the library is usable for non-game tasks, such as any other type of applications (rendering/visualisation/virtual reality) and tools. It is designed for user flexibility in look-and-feel, as well as being adaptable to the user's choice in tools and operating systems. Established in 2003, CEGUI sees continual, active development and remains one of the most...
    Downloads: 62 This Week
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  • 7
    VR Juggler is a virtual platform for virtual reality application development created at the Virtual Reality Applications Center at Iowa State University. Applications developed in VR Juggler can transparently move between a wide range of VR systems.
    Downloads: 0 This Week
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  • 8
    Crimild Engine is an open source scene graph based engine which purpose is to fulfil the high-performance requirements of typical multi-platform two and tridimensional multimedia projects, like games, simulations and virtual reality.
    Downloads: 0 This Week
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  • 9
    A framework for building distributed virtual reality applications, based on OpenGL|Performer(TM)
    Downloads: 1 This Week
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  • 10
    Collection of Open Source based tools and API that facilitate rapid application development for Games and Virtual Reality based applications.
    Downloads: 0 This Week
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  • 11
    Cross-platform 3D Game Interpreter for 3D design games simulation and Virtual Reality Graphics Rendering with GUI and Command Line. Include map editor , game modeler , script editor.
    Downloads: 0 This Week
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  • 12
    VRT is a Virtual Reality Toolkit. It is planned to be OS-independent, easy-to-use, full-feature VR platform. It integrates 3D engine, physical engine and AI engine.
    Downloads: 0 This Week
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  • 13
    MyWorld is an open virtual reality and game engine. It is written and usable in C/C++. It has own abstract layers for Graphics and Physics. Actually we use Irrlicht for 3D-Rendering and GUI, and ODE for Physics. It is smart, powerful and easy to extend.
    Downloads: 0 This Week
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  • 14
    osgJuggler is a library suite that makes developing computer graphics appications for virtual reality easier. osgJuggler is a framework that allows you to develop a scene with OpenSceneGraph and view it on any platform supported by VRJuggler.
    Downloads: 0 This Week
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  • 15
    VRVis is a programmer's toolkit for rapid development of Virtual Reality applications in the field of geospatial data visualization. It is based on VR Juggler and the Geospatial Data Abstraction Library (GDAL).
    Downloads: 1 This Week
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  • 16
    BLUI is an ongoing research project in user interface design for virtual reality environments. BLUI was developed by the Arctic Region Supercomputing Center at the University of Alaska- Fairbanks.
    Downloads: 0 This Week
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  • 17
    OpenReality will be a 3D Engine Library for development of Games, Virtual Reality and 3D Visualization applications. It will be very intuitive, and strongly object oriented. Of course, performance will have a great weight on the project´s decisions.
    Downloads: 0 This Week
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  • 18
    VRMoo can be summed up as such: Virtual Reality Object Oriented MUD. I intend VRMoo to be capable of simulating complex environments, allowing real time 3D interaction with these environments, and allowing real time 3D interaction with other users.
    Downloads: 0 This Week
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  • 19
    the simple universe library aims to provide a simple (possibly game-oriented) virtual reality where real-world objects and surfaces (like terrain) can be defined and simulated. Uses OpenGL and ODE.
    Downloads: 0 This Week
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