Showing 3 open source projects for "access"

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    OpenVR SDK

    OpenVR SDK

    API and runtime that allows access to VR hardware

    OpenVR is an API and runtime that allows access to VR hardware from multiple vendors without requiring that applications have specific knowledge of the hardware they are targeting. This repository is an SDK that contains the API and samples. The runtime is under SteamVR in Tools on Steam. The OpenVR API provides a game with a way to interact with Virtual Reality displays without relying on a specific hardware vendor's SDK.
    Downloads: 40 This Week
    Last Update:
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    VIVE Input Utility for Unity

    VIVE Input Utility for Unity

    A toolkit that helps developing/prototyping VR apps

    ...Supports VIVE, VIVE Pro, VIVE Cosmos (any OpenVR compatible device), Oculus Rift & Touch, Rift S, Go, Quest, Daydream, and VIVE Focus, Focus+ (any WaveVR compatible device). UGUI now catches events from your Vive controllers! API to access device input/tracking by role (eg. LeftHand/RightHand), instead of device index. Binding system, able to bind device to specific role, help manage multiple tracking devices.
    Downloads: 0 This Week
    Last Update:
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  • 3
    StereoKit

    StereoKit

    An easy-to-use mixed reality library for building VR applications

    ...Flat screen MR simulator with input emulation for easy development. Builds your application to device in seconds, not minutes. Mixed Reality inputs like hands and eyes are trivial to access. Texture formats .jpg, .png, .tga, .bmp, .psd, .gif, .hdr, .pic, .qoi, equirectangular cubemap, procedural. Documentation generated directly from the source code, including screenshots.
    Downloads: 1 This Week
    Last Update:
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