Showing 6 open source projects for "mobile web browser"

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  • 1
    A-Frame

    A-Frame

    A web framework for building virtual reality experiences

    A-Frame is an open source web framework for building virtual reality experiences. With A-Frame you can create WebVR with HTML and entity-component works on Vive, Rift, Daydream and more. A-Frame simplifies virtual reality by handling the required 3D and WebVR boilerplate to get you running on platforms like mobile, desktop, Vive, and Rift. Because it can be used from HTML, just about everyone can use it.
    Downloads: 2 This Week
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    Networked-Aframe

    Networked-Aframe

    Web framework for building multi-user virtual reality experiences

    Multi-user VR on the Web. A framework for writing multi-user VR apps in HTML and JS. Built on top of A-Frame. Follow the NAF Getting Started tutorial to build your own example from scratch, including setting up a local server. Networked-Aframe works by syncing entities and their components to connected users. To connect to a room you need to add the networked-scene component to the a-scene element. For an entity to be synced, add the networked component to it. By default the position and...
    Downloads: 0 This Week
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  • 3
    IdeaSpaceVR

    IdeaSpaceVR

    Create interactive 3D and VR web experiences

    ...Embed spaces on your website or share on social media. Add a 3D or virtual reality space to your existing website. IdeaSpaceVR is using WebXR for interactive 3D and VR experiences that is compatible with all modern web browsers on desktop, mobile and VR headsets. Experience your 3D/VR space with any virtual reality headset or any desktop or mobile device. No plugin or app installation is required, just use your web browser.
    Downloads: 0 This Week
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  • 4
    Exokit

    Exokit

    Native VR/AR/XR engine for JavaScript

    This project enables developers to build XR experiences using the same code that runs on the web. Exokit engine is written on top of Node and emulates a web browser, providing native hooks for WebGL, WebXR, WebAudio, and other APIs used in immersive experiences. The future is immersive. The web is the best application platform. Javascript is the best ecosystem. It's not possible to do both 2D and 3D well. We don't do 2D. We can use an external 2D browser. ...
    Downloads: 3 This Week
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  • 5
    Lvr

    Lvr

    Augmented Reality for everyone, out of the world experiences

    ...While Lvr can be used from HTML, developers have unlimited access to JavaScript, DOM APIs, three.js, WebVR, and WebGL. Lvr is a thin framework on top of AR.js and A-Frame. Although A-Frame uses the DOM, A-Frame does not touch the browser layout engine. Performance is a top priority, being battle-tested on highly interactive WebVR experiences. It runs efficiently even on mobile phones!
    Downloads: 0 This Week
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  • 6
    JanusWeb

    JanusWeb

    An in-browser implementation of JanusVR

    JanusXR re-imagines webpages as collaborative 3D web spaces interconnected by portals. JanusXR turns any webpage into its own three-dimensional space where users can meet and explore with others. Host content on the open web and customize Janus' open-source multiplayer server to fit your needs. VESTA is JanusXR's user-driven community. Post your own spaces and get feedback from other community members! The built-in editor allows users to join together to create content in real-time....
    Downloads: 0 This Week
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