Showing 3 open source projects for "html entity decode"

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    A-Frame

    A-Frame

    A web framework for building virtual reality experiences

    A-Frame is an open source web framework for building virtual reality experiences. With A-Frame you can create WebVR with HTML and entity-component works on Vive, Rift, Daydream and more. A-Frame simplifies virtual reality by handling the required 3D and WebVR boilerplate to get you running on platforms like mobile, desktop, Vive, and Rift. Because it can be used from HTML, just about everyone can use it. A-Frame is a thin yet powerful framework on top of three.js. ...
    Downloads: 9 This Week
    Last Update:
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  • 2
    Networked-Aframe

    Networked-Aframe

    Web framework for building multi-user virtual reality experiences

    Multi-user VR on the Web. A framework for writing multi-user VR apps in HTML and JS. Built on top of A-Frame. Follow the NAF Getting Started tutorial to build your own example from scratch, including setting up a local server. Networked-Aframe works by syncing entities and their components to connected users. To connect to a room you need to add the networked-scene component to the a-scene element. For an entity to be synced, add the networked component to it.
    Downloads: 7 This Week
    Last Update:
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  • 3
    Lvr

    Lvr

    Augmented Reality for everyone, out of the world experiences

    Lvr contains the 3D and WebVR boilerplates required to get running across platforms including mobile, desktop, Vive, and Rift. It works on any phone with WebGL and WebRTC. HTML is easy to read and copy-and-paste. Since Lvr can be used from HTML, Lvr is accessible to everyone: web developers, VR enthusiasts, educators, artists, makers, kids. It is completely open source and free of charge! Lvr is a powerful framework on top of three.js, providing a declarative, composable, reusable entity-component structure. ...
    Downloads: 0 This Week
    Last Update:
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