Showing 5 open source projects for "foo_input_dvda.fb2k-component"

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  • 1
    Networked-Aframe

    Networked-Aframe

    Web framework for building multi-user virtual reality experiences

    ...Follow the NAF Getting Started tutorial to build your own example from scratch, including setting up a local server. Networked-Aframe works by syncing entities and their components to connected users. To connect to a room you need to add the networked-scene component to the a-scene element. For an entity to be synced, add the networked component to it. By default the position and rotation components are synced, but if you want to sync other components or child components you need to define a schema. For more advanced control over the network messages see the sections on Broadcasting Custom Messages and Options. ...
    Downloads: 7 This Week
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  • 2
    A-Frame

    A-Frame

    A web framework for building virtual reality experiences

    A-Frame is an open source web framework for building virtual reality experiences. With A-Frame you can create WebVR with HTML and entity-component works on Vive, Rift, Daydream and more. A-Frame simplifies virtual reality by handling the required 3D and WebVR boilerplate to get you running on platforms like mobile, desktop, Vive, and Rift. Because it can be used from HTML, just about everyone can use it. A-Frame is a thin yet powerful framework on top of three.js. While A-Frame is completely accessible from HTML, developers can also make full use of JavaScript, DOM APIs, three.js, WebVR, and WebGL.
    Downloads: 5 This Week
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  • 3
    Lvr

    Lvr

    Augmented Reality for everyone, out of the world experiences

    ...Since Lvr can be used from HTML, Lvr is accessible to everyone: web developers, VR enthusiasts, educators, artists, makers, kids. It is completely open source and free of charge! Lvr is a powerful framework on top of three.js, providing a declarative, composable, reusable entity-component structure. While Lvr can be used from HTML, developers have unlimited access to JavaScript, DOM APIs, three.js, WebVR, and WebGL. Lvr is a thin framework on top of AR.js and A-Frame. Although A-Frame uses the DOM, A-Frame does not touch the browser layout engine. Performance is a top priority, being battle-tested on highly interactive WebVR experiences. ...
    Downloads: 0 This Week
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  • 4
    MathworldVR

    MathworldVR

    Math world in WebVR, powered by A-frame

    ...It helps you write applications that behave consistently. On top of that, it provides a great developer experience, such as live code editing combined with a time-traveling debugger. For example, CalcButton component used as a backspace on the calculator is dispatching Redux action when user "clicks it" with VR hand-controller!
    Downloads: 1 This Week
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  • 5
    aframe-react

    aframe-react

    Build virtual reality experiences with A-Frame and React

    ...Since A-Frame is built on top of the DOM, web libraries such as React, Vue.js, Angular, Ember.js, d3.js are able to sit cleanly on top of A-Frame. I recommend using vanilla A-Frame and aframe-state-component with static templating over aframe-react. React wastes a lot of cycles and incurs a lot of memory garbage. aframe-react is often abused where it is too easy to place 3D/real-time logic at the React layer, causing poor performance (e.g., doing React renders on ticks). aframe-react applications frequently ignore the prescribed ECS framework of A-Frame. ...
    Downloads: 0 This Week
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