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...IdeaSpaceVR is using WebXR for interactive 3D and VR experiences that is compatible with all modern web browsers on desktop, mobile and VR headsets. Experience your 3D/VR space with any virtual reality headset or any desktop or mobile device. No plugin or app installation is required, just use your web browser.
...Apps should run in "reality tabs", layers of reality that blend together. Exokit is a Javascript Node.js module. C++ bindings hook into WebGL, WebXR, Magic Leap, Leap Motion, and various other device APIs. Exokit runs on Windows, macOS, Linux (x64), Linux (ARM64), and Magic Leap (ARM64).
Use the WebXR Device API today providing fallbacks to native WebVR 1.1
Use the WebXR Device API today, providing fallbacks to native WebVR 1.1 and Cardboard. A JavaScript implementation of the WebXR Device API, as well as the WebXR Gamepad Module. This polyfill allows developers to write against the latest specification, providing support when run on browsers that implement the WebVR 1.1 spec, or on mobile devices with no WebVR/WebXR support at all.