Showing 2 open source projects for "object tracking"

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    VIVE Input Utility for Unity

    VIVE Input Utility for Unity

    A toolkit that helps developing/prototyping VR apps

    The VIVE Input Utility (VIU) is a toolkit for developing VR experiences in Unity, especially with the VIVE/VIVE Pro but also targeting many platforms from a common code base including Oculus Rift, Rift S Go, Quest, Google Daydream, VIVE Wave SDK (e.g. VIVE Focus standalone) and additional VR platforms as supported by Unity such as Microsoft's 'Mixed Reality' VR headsets and more. Supports VIVE, VIVE Pro, VIVE Cosmos (any OpenVR compatible device), Oculus Rift & Touch, Rift S, Go, Quest,...
    Downloads: 0 This Week
    Last Update:
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    A toolkit for developing virtual reality applications. Built in C++, over OpenGL, it is object oriented and offers the use of a scene graph for object hierarchy. Also, it provides interfaces for using VR equipment such as tracking devices.
    Downloads: 0 This Week
    Last Update:
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