Showing 14 open source projects for "google-visualization-python"

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    Google Cardboard XR Plugin for Unity

    Google Cardboard XR Plugin for Unity

    Google Cardboard XR plugin for Unity

    ...A smartphone can display 3D scenes with stereoscopic rendering, track and react to head movements, and interact with apps by detecting when the user presses the viewer button. The Unity XR Plugin Management API lets you turn VR mode on or off for the Google Cardboard XR Plugin for Unity. The VrMode scene in HelloCardboard sample shows basic usage of the aforementioned API.
    Downloads: 14 This Week
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  • 2
    Cardboard SDK

    Cardboard SDK

    Open source Cardboard SDK and samples

    This SDK provides everything you need to create your own Virtual Reality (VR) experiences for Google Cardboard. It supports essential VR features, such as motion tracking, stereoscopic rendering, and user interaction via the viewer button. With these capabilities, you can build entirely new VR experiences, or enhance existing apps with VR capabilities. You can use the Cardboard SDK to turn a smartphone into a VR platform. A smartphone can display 3D scenes with stereoscopic rendering, track and react to head movements, and interact with apps by detecting when the user presses the viewer button. ...
    Downloads: 6 This Week
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  • 3
    VIVE Input Utility for Unity

    VIVE Input Utility for Unity

    A toolkit that helps developing/prototyping VR apps

    The VIVE Input Utility (VIU) is a toolkit for developing VR experiences in Unity, especially with the VIVE/VIVE Pro but also targeting many platforms from a common code base including Oculus Rift, Rift S Go, Quest, Google Daydream, VIVE Wave SDK (e.g. VIVE Focus standalone) and additional VR platforms as supported by Unity such as Microsoft's 'Mixed Reality' VR headsets and more. Supports VIVE, VIVE Pro, VIVE Cosmos (any OpenVR compatible device), Oculus Rift & Touch, Rift S, Go, Quest, Daydream, and VIVE Focus, Focus+ (any WaveVR compatible device). ...
    Downloads: 4 This Week
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  • 4
    Networked-Aframe

    Networked-Aframe

    Web framework for building multi-user virtual reality experiences

    Multi-user VR on the Web. A framework for writing multi-user VR apps in HTML and JS. Built on top of A-Frame. Follow the NAF Getting Started tutorial to build your own example from scratch, including setting up a local server. Networked-Aframe works by syncing entities and their components to connected users. To connect to a room you need to add the networked-scene component to the a-scene element. For an entity to be synced, add the networked component to it. By default the position and...
    Downloads: 3 This Week
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    AI4U

    AI4U

    Multi-engine plugin to specify agents with reinforcement learning

    ...Train using multiple concurrent Unity/Godot environment instances. Unity/Godot environment partial control from Python. Wrap Unity/Godot learning environments as a gym.
    Downloads: 0 This Week
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  • 6
    XRENGINE

    XRENGINE

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    ...Instant login and location sharing with phone number or email. Use the engine, server, client, editor, and scalable infrastructure as needed. OAuth login with Facebook, Google, Steam, Github or instant login with email or phone.
    Downloads: 4 This Week
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  • 7
    Calcflow

    Calcflow

    A virtual reality tool for mathematical modeling

    The repository contains the open-sourced code to Calcflow, a powerful mathematical visualization tool designed to give students, educators, and engineers a better grasp on some of the most difficult concepts in vector calculus. Utilizing the best UI/UX theory, Calcflow is an intuitive VR interface for vector calculus and is used by scientists and engineers for both educational and commercial applications. Today, the most common tool for complex maths visualization in the classroom is the TI-84+. ...
    Downloads: 0 This Week
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  • 8
    Exokit

    Exokit

    Native VR/AR/XR engine for JavaScript

    This project enables developers to build XR experiences using the same code that runs on the web. Exokit engine is written on top of Node and emulates a web browser, providing native hooks for WebGL, WebXR, WebAudio, and other APIs used in immersive experiences. The future is immersive. The web is the best application platform. Javascript is the best ecosystem. It's not possible to do both 2D and 3D well. We don't do 2D. We can use an external 2D browser. Exokit empowers and connect apps,...
    Downloads: 0 This Week
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  • 9
    Crazy Eddies GUI System (CEGUI)

    Crazy Eddies GUI System (CEGUI)

    A fast, powerful and adaptable GUI solution

    Crazy Eddie's GUI (CEGUI) system is a graphical user interface C++ library. It was designed particularly for the needs of videogames, but the library is usable for non-game tasks, such as any other type of applications (rendering/visualisation/virtual reality) and tools. It is designed for user flexibility in look-and-feel, as well as being adaptable to the user's choice in tools and operating systems. Established in 2003, CEGUI sees continual, active development and remains one of the...
    Downloads: 22 This Week
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  • 10
    VR Juggler is a virtual platform for virtual reality application development created at the Virtual Reality Applications Center at Iowa State University. Applications developed in VR Juggler can transparently move between a wide range of VR systems.
    Downloads: 10 This Week
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  • 11
    Cross-platform 3D Game Interpreter for 3D design games simulation and Virtual Reality Graphics Rendering with GUI and Command Line. Include map editor , game modeler , script editor.
    Downloads: 0 This Week
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  • 12
    VRT is a Virtual Reality Toolkit. It is planned to be OS-independent, easy-to-use, full-feature VR platform. It integrates 3D engine, physical engine and AI engine.
    Downloads: 0 This Week
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  • 13
    VRVis is a programmer's toolkit for rapid development of Virtual Reality applications in the field of geospatial data visualization. It is based on VR Juggler and the Geospatial Data Abstraction Library (GDAL).
    Downloads: 0 This Week
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  • 14
    OpenReality will be a 3D Engine Library for development of Games, Virtual Reality and 3D Visualization applications. It will be very intuitive, and strongly object oriented. Of course, performance will have a great weight on the project´s decisions.
    Downloads: 0 This Week
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