Showing 2 open source projects for "chrome os games"

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  • 1
    Loki

    Loki

    Visual Regression Testing for Storybook

    There are a few visual regression tools for the web, but most either cannot be run headless or use phantomjs which is deprecated and a browser nobody is actually using. They usually also require you to maintain fixtures. With react-native it's now possible to target multiple platforms with a single code base, but there's no single tool to test all to my knowledge. Loki aims to have easy setup, no to low maintenance cost, reproducible tests independent of which OS they are run on, runnable on...
    Downloads: 3 This Week
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  • 2
    React Screenshot Test

    React Screenshot Test

    A dead simple library to screenshot test React components

    ...Each component is given its own dedicated page (e.g. /render/my-component). Then we use Puppeteer to take a screenshot of that page. If you work on a team where developers use a different OS (e.g. Mac OS and Linux), or if you develop on Mac OS but use Linux for continuous integration, you would quickly run into issues where screenshots are inconsistent across platforms. This is, for better or worse, expected behavior. In order to work around this issue, react-screenshot-test will default to running Puppeteer (i.e. Chrome) inside Docker to take screenshots of your components. ...
    Downloads: 0 This Week
    Last Update:
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