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SteamEngine is a new open-source UO server emulator coded in C#, which can read and run Sphere scripts. It`s domains are supposed to be extreme customizability even for non-programmers, and a clean and readable codebase.
The project is now abandoned. The "intended for the public" phase ended long ago. The "OldCode" repository is that (if that still works).
Then for a while we intended it for the UO shard moria.cz, but that didn't succeed either, and the shard is now defunct. The last commit...
Create and draw your own desktop buddy with voice and movement!
(Originally released in 2011)
With the Desktop Buddy Creator, you can build and play your own Buddy who lives, walks, and talks on your desktop! You can draw, edit, or replace your own body parts for the buddy, and then mix and match them together using our conveniently designed menus and toolbox. Customize and edit all content including the menu backgrounds, logos, buddy objects, voices and behavior of the buddy!
If I can find the sourcecode, I will release it to the public...
Make sure to click on Browse All Files above to see all the different code.
This will be a Online Archive of all the Sourcecode I can find for Games written in Visual Basic 6 (VB6).
All the sourcecode here is open source, but is not owned by me unless noted.
By using the code here you must agree to the Original Authors Licenses agreements. Also you must give credit to any author of the Original Code.
For More Info on the Code please read Any Readme Included in the Code...
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Battlefield bad company 2 Master server emulator + Server R34
There is not much to say about it , you can play BFBC2 on LAN if you want with friends. NO bots and as the things stated, wont will be soon... just on Xbox has onslaught, the ONLY mode what it has bots, but on PC there is not any not even the onslaught gamemode, there is DM,RUSH,CONQUEST,SQDM,SQRUSH gamemodes. Just and only.
THE PROJECT NOT CONTAINING *ANY* OF THE ORIGINAL CODE FROM THE GAME!!! IT IS AN EMULATED PROGRAM! WHAT IS MIMIC THE SERVER CODE, AND MAKES IT POSSIBLE TO PLAY OFFLINE...
"The Pirates' Treasure Hunt" is an adventure game originally written by Delton T. Horn as part of his "Golden Flutes and Great Escapes" games collection. This is my attempt at converting it into a Windows-based GUI game program.
Flamebird is an IDE for the open source game development language Bennugd (http://bennugd.org/) and Fenix(http://fenix.divsite.net). Our aim is to integrate in a professional environment a powerfull code editor, a project management system and editors an
A MMORPG editor in VB6 based on Elysium SourceCode Un programma per creare MMORPG scritto in VB6 basato sul codice sorgene di Elysium attualmente arrivato alla versione Crono 3.0!
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A collection of GPS and Paragliding related competition code. TP - VB GPS based Task Verification Program. TrackMe - Symbian C++ Nokia GPS cellphone code sends regular location data via SMS. PRS - JAVA J2ME Midlets to be used for the Pilot Recovery S
KKTechGameMaster is a word editor and random name generator for role-playing aid to help Game Masters in the fulfillment of new adventures. The suite covers desktop and mobile applications with different languages (VB6, VB .NET, Java, J2ME).
A VB quiz like "who wants to be a millionaire" (Wer wird Millionär; Millionenshow) (but without jokers) in easy Visual Basic-code (only 4 commands). Ideal for VB-beginners. Mit Fragen zum Thema Computer. Fragevorschläge bitte in den "Feature Request
A complete cleanup (for readability and ease of coding) and doccumentation of the original SMAUG 1.4a codebase, SLAM-GTP is also a minor re-write, bringing new features to the codebase, while also fixing and/or adding functionality to existing ones.
Bot for the MMORPG game called tibia, logs in and takes basic commands. Uses Visual basic 6 at the time being, but will later be ported to C after the proof of concept code is complete.
This is an Open-Source 2D platform game engine, using the OpenGL API for 3D effects in a mostly 2D game. We will have the Basecode used for the project, aswell as the main engine without game specific code and an example game (Penguin Fighter) available.
Game Object Scripts : This project allows the user to create scripts for games ( Items such as weapons, entities, etc..) and to put them in a package to prevent user modification. So basicly it allows you to create the base of the item code.
The TinyIDE project is an attempt to create a new MUSH client for coders in TinyMUSH, PennMUSH, etc. This will feature code formatting, object browsing, and general MUSH client functionality.
This a RPG game coded in Visual Basic using 2d tile based movement and Microsoft Access database.
You are a decker who breaks into corporations systems and hacks the files, struggling against the defense software. You have to code your own programs.
Pangaea will be a robust and feature filled game engine built using Allegro (http://alleg.sourceforge.net) It will be similar to Final Fantasy 1-3, etc., complete with map editor/world builder.
Right now we\'re in a stepping stone stage. We\'re ditching all the Quake 2 code, so we\'re drafting some new specs. For all those that are wondering when it\'s going to be done, just remeber the famous J. Carmack line. \"When it\'s done.\"
-junkieboo
This project aims to create a searchable archive (for several OSes) for the popular webcomic College Roomies From Hell!!!, located at http://www.crfh.net. The final code can hopefully be modified to help other webcomics and similar projects.