Showing 27 open source projects for "3d games"

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  • 1
    Afdarts RTS
    Acronym for Downing Andrew Real-Time Strategy; 3D real-time strategy (RTS) game/engine in which units are group-based; requires DirectX and (if you want to compile it yourself) Visual Basic; includes model editor
    Downloads: 0 This Week
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  • 2
    Mario AVP 5.1.1 --->{Free} (AVP-DAG)

    Mario AVP 5.1.1 --->{Free} (AVP-DAG)

    DAG Powered By Software And Games

    MARIO AVP 5.1.1 DAG Powered By Software And Games Tags : Mario .AVP 5.1.1,AVP" 5.1.1,AVP,5.1.1,Mario"AVP" 5.1.1,Mario.AVP,5.1.1.last,repack,,". official .Mario. AVP,5.1.1,"download Mario AVP 5.1.1,Mario AVP 5.1.1,Ultramario,Ultra Mario,MarioAvp,AVPmario,Mario AVP, Mario AvP 5,Mario AVP 5.1.1,free download mario avp
    Downloads: 0 This Week
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  • 3
    ASTRO:GameEngine

    ASTRO:GameEngine

    ASTRO é uma plataforma para que tem a capacidade de criar jogos 2D.

    Sobre: ASTRO é uma plataforma para o Windows que tem a capacidade de criar jogos em 2D, com físicas,colisões,animações entre outros, foi desenvolvido exclusivamente para o Windows,mais no futuro essa regra pode-se quebrar,Astro possui tudo oque é necessário para o desenvolvimento de um jogo em 2D. Características : Astro é totalmente flexível, por ter um Layout ,personalizável, é fácil de se utilizar,possui ferramentas ,de fácil manuseio , você pode criar câmeras, mover para uma...
    Downloads: 0 This Week
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  • 4
    yLib Game Engine

    yLib Game Engine

    Advanced 2D/3D(CPU,GPU) Game Engine Library

    Advanced ATL based 2D/3D(CPU,GPU) game engine library, Provided for ATL based platforms (vb6,...) for gaming purposes Game scripts ,renderer ,automation ,specified material objects ,and more segments It's nice,easy and fast to create a game using yLib, Thank you - download it and enjoy
    Downloads: 0 This Week
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  • 5
    3D Realtime Simulation der Evolution des Lebens. Frei erweiterbares Gen/Mutations-System mit Direct3D-Engine. <b>Wichtig ".NET 2.0 beta"-basierent !</b> Also wird zumindest ein Visual Basic 2005 Express Beta benötigt.
    Downloads: 0 This Week
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  • 6
    Phanto Mu Season 4 Slow Server
    Downloads: 0 This Week
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  • 7
    This is a project development for MuOnline and TerrorStrike
    Downloads: 0 This Week
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  • 8
    The Free Show is a real time, chat-like, telepathic-like 3D Game Environment consisting primarily of Humour. You can go to http://www.thefreeshow.eu to read this SDK of a 3D Game/Chat Environment.
    Downloads: 0 This Week
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  • 9
    I have decided to open up this project again. It will be an underwater game that has many options and possibilities.
    Downloads: 0 This Week
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  • 10
    This is based on the mirage source 3.0.7 The final goal is a 3d/2d mmorpg with no npcs, completly player based.
    Downloads: 0 This Week
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  • 11
    Driver support for 3D Controller Hardware. We hope to support SDL Input, DirectInput, and other major controller API's including game consoles and embedded systems.
    Downloads: 0 This Week
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  • 12
    The goal of this project is to develop a room based massively multiplayer online role playing game. The intention is to have several versions of the client (text based / MUD, 2D, and 3D) interacting with a single server.
    Downloads: 0 This Week
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  • 13
    Dark Blade: Throne of Vengeance is a 3d dungeon crawler/mud with AD&D elements. It is in the style of the old AD&D game for the NES and DOS, with a newer look. The game is currently under heavy development.
    Downloads: 0 This Week
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  • 14
    This project is horribly outdated, and will never be updated again. I'd recommend against using. The DGM 3D Engine is a Visual Basic Project. The engine can be loaded up as reference file (DLL) in most Visual Studio languages, allthough Visual Basic is adviced.
    Downloads: 0 This Week
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  • 15
    NATAK-3D is a tool that lets you create awesome three-dimensional dramas. A user can create a drama using the NATAK-3D Editor and play it for the audience using NATAK-3D Viewer.
    Downloads: 0 This Week
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  • 16
    This Project is a Rapid Game Development/Design Library and Interface. From 2D-3D, Single-Multiplayer, low-highend games all presented in a easy interface with VBScript and Point And Click style programming or use the library in a supported language.
    Downloads: 0 This Week
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  • 17
    This is an Open-Source 2D platform game engine, using the OpenGL API for 3D effects in a mostly 2D game. We will have the Basecode used for the project, aswell as the main engine without game specific code and an example game (Penguin Fighter) available.
    Downloads: 1 This Week
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  • 18
    Simple 3D Learning game written Visual Basic using OpenGL to render.
    Downloads: 0 This Week
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  • 19
    The VBB-engine is a Visual Basic 6 Based 3D engine!! The purpose of the engine is to reveal the algoritms behind computer generated 3D object. Whitout making use of any premade libraries like directX.
    Downloads: 0 This Week
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  • 20
    Plume est un moteur 3D isométrique programmé en ActionScript sous Flash MX. Pathfinding, I/O, gestion des collisions, cartes externes et mappeur, tout est integré. Plume permet de créer un RPG en Flash de façon extręmement simple.
    Downloads: 0 This Week
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  • 21
    A MMORPG where each user gets a shack in a slum part of a fantasy d&d type world. they must use whatever skills they can in order to progress. which will enable them to BUILD weapons, clothes, better accomodation etc. No Built-in Shops means ev
    Downloads: 0 This Week
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  • 22
    CsGL is OpenGL for the .Net Framework, providing support for OpenGL 1.1 - 1.4 and numerous extensions.
    Downloads: 5 This Week
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  • 23
    Zeplaa will be a tile-based RPG, writen in VB and running on DirectX with (hopefully) 3d cut-scenes or more! Im also looking for help with this project and i am looking for someone to draw the tiles/characters/etc.
    Downloads: 0 This Week
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  • 24
    God Ball is a scramble for balls set on a 3D landscape. You must capture these spheres to gain points, the one with the most points when all the balls are captured being the winner.
    Downloads: 0 This Week
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  • 25
    Right now we\'re in a stepping stone stage. We\'re ditching all the Quake 2 code, so we\'re drafting some new specs. For all those that are wondering when it\'s going to be done, just remeber the famous J. Carmack line. \"When it\'s done.\" -junkieboo
    Downloads: 0 This Week
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