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This is a Windows and a Python game based on the card game Screw (F#@$) The Dealer. The python version has a rotating dealer and the players attempt to guess the next card in the deck. The windows version is a basic first release with no frills. But it'
Adventure Develop would be a free and open alternative to AdventureMaker, providing an user-friendly interface and a complete environment for develop point&click game. ********** Development has been stopped because the engine is too distant to be compli
A working project to create a useful set of tools to be used in the character creation process of any d20 based game. Also to be used as a personal learning experience with Visual Basic.net, C++, and collaboration between the two.
L5R Role-Playing Game Utilities is a group of smaller programs that make playing the game online easier and faster. L5R-OS: Online Session (Planning) L5R-CL: Character Library (Planning/Alpha) L5R-DR: Dice Roller (Stable)
Startrek game programmed in VB .net using custom networking engine and DirectX sound engine. A turn based MMO strategy game where you take command of a ship joining your favourite alliance as military, medical, science, transport or commander roles. One
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This project aims at writing a threaded, object-oriented and scriptable game engine targetting the .NET platform, using a mixture of c# or managed c++ ports of famous c/c++ components such as OGRE, CEGUI, Newton, Lua, Python, Audiere, OpenAL, etc...
Belsheada's TES4:Oblivion Online server enviroment, for use as a means to bring a multiplayer aspect to the game enviroment, with servers capable of dynamically handling every aspect of the game, using the games engine itself.
A program for keeping track of game ROMs that stores various game information as well as screenshots. Implements some filtering and sorting options as well.
TGU- Travian Game Utility - is a utility designed to aid the player of Travian (www.travian.com) to do game analysis. This covers: population densities, troop travel time, book marking towns, creating notes, clan analysis, etc.
BlobIt is an in-development game engine being created on the .NET 2.0 framework. It's eventual concept is to create a DX9 (and higher) compatible game engine that allows for commercial quality games at a fraction of the cost. All while being Open Source.
Blackjack is a card game developed in Visual Basic .NET for the Windows 32-bit and .NET Framework 1.1 environment. Game/Source Code included. By Ben Lindelof. Produced by Blue Fugu Software
The xGSuite (Created by: X - Game Suite) is a general collection of vb.net projects ranging from DirectX Graphics, HLSL, Phisics, Game Console, Scene Management, Collision Detection, UI, and Game Engine Core. As well the addition of more in the future.
Do you know Dungeon And Dragon, if so you will like to participate in this project to build a small game base upon it, A style of MUD (Multi-user Dungeon) base on the rules of DnD 3.5. Video conference and audio will likely be input to help the game.
Fear Catalyst is a First Person RolePlaying game based on many cyberpunk works. It is revolutionary in the way that it will be more like an single player MMORPG, updates will be handled in the way of script packages.
This project will create reusable objects that can be used in game engines to reduce development time. (Development for the 1.1 framework based version has ended.)
GameGuts is a collection of low-level services for game development. It is not a game engine; it is a foundation on which to build an engine. A DLL with a C API, targeted at higher-level languages. Includes bindings for .NET, more to come.
MySXP Client: Is an ActiveX COM Microsoft Windows platform; The objective of this Component is to create a terminal service for a wide open server services as, IM, RPC for client app., RPC, DB terminal, Multiplayer Game client, WebCam, voIP Client.
Dragon Quest is a 2D role playing game coded in Visual Studio.NET for the Windows platform. DQ is a throwback to older console role playing games but with modernized game play and story progression.