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MongoDB Atlas gives you the freedom to build and run modern applications anywhere—across AWS, Azure, and Google Cloud. With global availability in over 115 regions, Atlas lets you deploy close to your users, meet compliance needs, and scale with confidence across any geography.
ProofReading Markup Language for transmission of corrections
An XML DTD & schema for a ProofReading Markup Language, and reference implementations, to provide for annotation of printed errors and their correction. PRML will be intended for use by proofreaders, editors, and others in the publishing industry.
nToolbox is a .NET library of commonly used code. It provides developers with a set of reusable .Net components that solve common problems and simplifies common tasks.
Adventure Develop would be a free and open alternative to AdventureMaker, providing an user-friendly interface and a complete environment for develop point&click game. ********** Development has been stopped because the engine is too distant to be compli
XUP (Extensible User Interface Protocol) is a SOAP-based protocol for delivering events and incremental UI updates. This project builds a web application development framework on top of XUP, consisting of a client, a server toolkit, and a template viewer.
Multi-purpose, platform/language independent Server with the ability to handle multiple concurrent connections on 1 socket, interactively/dynamically starting and stopping service modules. Needs only 1 port opened to access many different services.
NState is a pragmatic Finite State Machine implementation in DotNET. FSMs are defined either in XML or programmatically, and can be run directly or compiled to either C# or VB.NET. Includes WinForms and ASP.NET Panels, and Visual Studio integration.
A .NET Framework service dll written to help developers to preform simple tasks that are often needed to be preformed such as encryption or tcp trasfer.
BugEye is an XML-based unit test creation framework. Being XML-based, it can be easily translated to almost any language. The current translations are C#, Java, JavaScript, and Visual Basic. Future translations include C++, Python, Perl, and PHP.
With up to 25k MAUs and unlimited Okta connections, our Free Plan lets you focus on what you do best—building great apps.
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Easy and ready-to-use set of .Net Classes to implement LDAP applications (Servers and Clients).
Included in the project:
- Classes for all types of LDAP Requests and Responses;
- Void Server and void Client Classes, ready for custom implementations.
This project aims at writing a threaded, object-oriented and scriptable game engine targetting the .NET platform, using a mixture of c# or managed c++ ports of famous c/c++ components such as OGRE, CEGUI, Newton, Lua, Python, Audiere, OpenAL, etc...
The Cross Platform Application Collection is a meta project which includes several smaller projects that provide useful tools for any .net/mono enabled platform.
This is a debugger visualizer add-on for Microsoft Visual Studio 2005. It gives you a quick way to run a SQL statement against a database connection and view the results in a grid while debugging your code.
A suite of Open Source controls for ASP.NET. The project's aim is to develop a range of powerful controls for .NET developers that are of commercial quality, but without the cost of commercial products.
DomainSearch is designed to help administrators find information from computers on their network quickly and easily, without the need of writing WMI scripts
Computer Aided Disaster Management (CADM) is an application that helps the leader in taking the right actions. Multiple users may act upon the same set of data allowing leaders on every level to coordinate their actions
GameGuts is a collection of low-level services for game development. It is not a game engine; it is a foundation on which to build an engine. A DLL with a C API, targeted at higher-level languages. Includes bindings for .NET, more to come.
Do you know Dungeon And Dragon, if so you will like to participate in this project to build a small game base upon it, A style of MUD (Multi-user Dungeon) base on the rules of DnD 3.5. Video conference and audio will likely be input to help the game.
This project will create reusable objects that can be used in game engines to reduce development time. (Development for the 1.1 framework based version has ended.)