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Our Free Plans just got better! | Auth0
With up to 25k MAUs and unlimited Okta connections, our Free Plan lets you focus on what you do best—building great apps.
You asked, we delivered! Auth0 is excited to expand our Free and Paid plans to include more options so you can focus on building, deploying, and scaling applications without having to worry about your security. Auth0 now, thank yourself later.
The VolxEngine is a game engine, including 2D & 3Drendering, Lua script implementation, input, collision and particle systems. It's based on SharpDX (http://sharpdx.org/) and is intended to be a very fllexible game engine made from C#
Platform providing the support for Wireless Sensor Networks in the domain of Natural Hazards as a Service. The objective of the WSN platform is monitoring the behaviour of rockfall barriers, rockfall netting, rock sheds and other protection systems
Primarily for use with the REVEAL web system this daemon polls a mysql database for 3drendering requests. Currently the system will handle PMVS2 from U. Wash and Iray from Brown U. systems.
Much of the code was ported from the osm-bundler system http://code.google.com/p/osm-bundler/
The daemon curently runs in win64/linux64 for PMVS and linux64 for Brown's Iray algroithm.
The code has been tested and running on Ubuntu 11.10
Labcoat for SuperWikia Alpha fabrication manages new or revised fabrication processes. Its 'Cleanroom' applets allow codesmiths to access the lab environment, used to create semiconductors, substrate prototypes, chipset instruction blocks and other Labcoat projects. Our extensions in future releases will include UML support for C#/C++ conforming projects, import/export architecture schematics and refactoring sub-projects.