Showing 3 open source projects for "eye tracking"

View related business solutions
  • Paessler: Easy to Use With Enterprise Power. Free Trial Icon
    Paessler: Easy to Use With Enterprise Power. Free Trial

    A low-code dashboard makes monitoring intuitive for any admin, while scripting and custom sensors give experts full control.

    You shouldn't have to choose between a monitoring tool that's easy to use and one that's powerful enough for a complex environment. PRTG's low-code interface lets any admin build dashboards, set alerts and monitor devices without scripting, while custom sensors and full API access are there when your team needs deeper control. One platform, no compromise. Download a free 30-day trial now.
    Get Free Download
  • Build Agents and Models on One Platform Icon
    Build Agents and Models on One Platform

    Everything you need to build production-ready agents and models. Access 200+ Google and third-party AI models and tools.

    Gemini Enterprise Agent Platform is Google Cloud's comprehensive platform for developers to build, scale, govern, and optimize agents and models. Choose from Google's most advanced models and third-party models like Anthropic's Claude Model Family.
    Start Free
  • 1
    The Cognitive3D SDK for Unity

    The Cognitive3D SDK for Unity

    Cognitive3D SDK for Unity, analytics for VR/AR/MR

    ...Collect distributed insights for CPG, AEC and retail environments. Prove out your hypotheses by conducting experiments in VR. Receive scientific accuracy in captured eye-tracking, fixations and biometrics.. Improve product development workflows to enable rapid insights. This SDK allows you to integrate your Unity games with Cognitive3D, which provides analytics and insights about your Unity project. In addition, Cognitive3D empowers you to take actions that will improve users' engagement with your experience.
    Downloads: 4 This Week
    Last Update:
    See Project
  • 2
    SaccadeVR-mobile

    SaccadeVR-mobile

    A software package of Unity to use HTC VIVE Pro Eye

    A software package of Unity to use HTC VIVE Pro Eye, a head-mounted display with virtual reality technology, for assessment of saccadic eye movement. C# programming file to configure the measurement system. C# programming file to disable the tracking of head movement of the VR headset. If the tracking is active, the position of the stimuli targets for saccade measurement changes when the user moves the head.
    Downloads: 0 This Week
    Last Update:
    See Project
  • 3
    UT VR-Lab Video Recorder/Reader

    UT VR-Lab Video Recorder/Reader

    Video Recorder/Reader for Virtual Reality Experiments

    The tools in this project are used by the Virtual Reality lab at University of Texas at Austin to record the stream of rendered images (OpenGL) and combine them with eye tracking data (if eyes are being tracked) and user defined metadata. The project is split into two parts. DVR is used to record the data stream as a QuickTime movie. The RVD is used to read the movie recorded by the DVR. Acknowledgements: John Stone - created most of the code base Gabriel Diaz and Joseph Cooper - QA Dmitry Kit - Maintainer/QA Dr. ...
    Downloads: 0 This Week
    Last Update:
    See Project
  • Previous
  • You're on page 1
  • Next