Showing 4 open source projects for "cdm-core"

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    Open Brush

    Open Brush

    Open Brush is the community led successor to Tilt Brush!

    ...Open Brush is a derivative made from the open source code of Tilt Brush, a room-scale 3D-painting virtual-reality application available from Google, originally developed by Skillman & Hackett. OpenBrush strives to be an open source tool to help everyone create their own art. We believe in the preservation of art, and the freedom of artists. At our core, we are community led and driven, and while there may be a small core team behind OpenBrush, it would not be possible without our community.
    Downloads: 3 This Week
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  • 2

    MediaPlayer3D

    Experimental 3D media playback framework and demo applications

    Experimental cross-platform 3D media playback framework and a collection of demonstration applications built with Qt 6.11.1. The project is organized around a reusable Core library and several proof-of-concept frontends showcasing different Qt user interface technologies: - Qt Widgets - Qt Quick - Qt Quick 3D - Qt Quick 3D XR Qt Multimedia provides a solid foundation for video decoding and playback control. However, its standard presentation pipeline is primarily focused on monoscopic 2D video output. ...
    Downloads: 0 This Week
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  • 3
    VRWorkout

    VRWorkout

    High-intensity virtual reality workout game

    The game tracks your running speed and awards more points the faster you go. Arm movements to the beat of the music and fast ducking to avoid bad targets. Shallow or deep squats depending on your comfort level. Engange your core muscles by reaching for higher targets. Pushups followed by jumps get your heart pumping. Classic pushup, one-armed planks and side planks. Fast and small jumps similar to skip rope jumping. A “workout first” VR music game with hand tracking based full-body exercises in boot camp style workouts, your fitness wins regardless of your score. ...
    Downloads: 0 This Week
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  • 4
    Digitial Diceworks Locomotion System

    Digitial Diceworks Locomotion System

    A way of moving around in virtual space that uses initial motions

    ...When you start walking in the real world, you start by taking small step, if you were going to start running you were to start with a bigger step. The difference in these “initial motions” is the distance at which you moved from where you started, your origin. This is the core concept of the DDLS.
    Downloads: 0 This Week
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