Showing 4 open source projects for "button"

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    Google Cardboard XR Plugin for Unity

    Google Cardboard XR Plugin for Unity

    Google Cardboard XR plugin for Unity

    This SDK provides everything you need to create your own Virtual Reality (VR) experiences for Google Cardboard in Unity 2019.4.25f1 or later. It supports essential VR features, such as motion tracking, stereoscopic rendering, and user interaction via the viewer button. With these capabilities, you can build entirely new VR experiences, or enhance existing apps with VR capabilities. You can use the Cardboard SDK to turn a smartphone into a VR platform. A smartphone can display 3D scenes...
    Downloads: 2 This Week
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  • 2
    HadesVR

    HadesVR

    The "DIY" SteamVR compatible VR setup made for tinkerers

    ... Knuckles controllers. The SteamVR driver used to be based on TrueOpenVR but it's modified so heavily I'm making it its own thing. This driver also uses PSMoveService (for now at least) for the positional tracking of HMD and controllers, using ping pong balls and different colors of LED's. The headset connects to the PC and receives rotation and button data from both controllers through RF, while the tracking is done outside-in (base stations) using Playstation Move Cameras and PSMoveService.
    Downloads: 0 This Week
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  • 3

    OpenSourceMetaverse Editor

    a simple virtual world editor

    OSME allows building virtual worlds in a single web app page form. Try selecting a built-in template to demonstrate sample virtual worlds. (e.g. Form: "Trip Visit Plan - May 2022".) Project the virtual world onto the map. (e.g. Form: Click the button for the instruction to take effect) Test one of the virtual objects marked on the map. (e.g. Map: Select a marked location like "Statue of Liberty") Explore the virtual surrounding in the 360 degrees panorama. (e.g. 3D: Navigate scene...
    Downloads: 0 This Week
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  • 4
    WebXR Gamepads Module

    WebXR Gamepads Module

    Repository for the WebXR gamepads module

    The WebXR Gamepads Module is for accessing the state of buttons, triggers, thumbsticks, and touchpads associated with virtual reality (VR) and augmented reality (AR) motion controllers on the Web. This specification is a product of the Immersive Web Working Group. This specification module describes support for accessing button, trigger, thumbstick, and touchpad data associated with virtual reality (VR) and augmented reality (AR) devices on the Web. Hardware that enables Virtual Reality (VR...
    Downloads: 0 This Week
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