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    ViRe

    ViRe

    A open-source VR mocap studio built in Unity

    ViRe is an open-source VR mocap studio built in Unity. ViRe can be used for anyone who wants to record motion, but cannot afford a huge and expensive motion capture studio. All you need is a simple VR Setup. ViRe runs on top of SteamVR, the default asset to support all kinds of VR Headsets. It supports the tracking of the headset and both hand controllers. We are working on support for additional body trackers, and for every place you do not have a tracker, procedural bone movement will help...
    Downloads: 1 This Week
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  • 2
    SaccadeVR-mobile

    SaccadeVR-mobile

    A software package of Unity to use HTC VIVE Pro Eye

    A software package of Unity to use HTC VIVE Pro Eye, a head-mounted display with virtual reality technology, for assessment of saccadic eye movement. C# programming file to configure the measurement system. C# programming file to disable the tracking of head movement of the VR headset. If the tracking is active, the position of the stimuli targets for saccade measurement changes when the user moves the head. Data of eye movement are recorded in a text file. The text file is created under the folder of SaccadeVR_ViveProEye. ...
    Downloads: 0 This Week
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  • 3
    OutcropVR

    OutcropVR

    See geologic outcrops in virtual reality

    ...With the laser pointer tool, you can create lines and planes that then display the trend/plunge or strike/dip. Use the Unity menu to select Tools/Localize Photogrammetry Model from UTM. This function takes in a photogrammetry .obj file that is in UTM coordinates and converts it into smaller numbers so that Unity can work with it. If a texture file is supplied as well, it will be mapped onto the object.
    Downloads: 0 This Week
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