Showing 5 open source projects for "mtkclient-gui"

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  • 1
    UEVR

    UEVR

    A tool to easily transform Unreal Engine games into VR experiences

    ...It offers full 6DOF and stereoscopic 3D support out of the box, along with three rendering modes: Native Stereo, Synchronized Sequential, and AFR. It works with OpenVR and OpenXR runtimes, enabling a smooth VR experience with optional roomscale movement and motion controls. UEVR also features a user-friendly GUI, in-game menu, and per-game configurations, allowing modders to enhance VR functionality with C++ and Blueprint support.
    Downloads: 39 This Week
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  • 2
    OutcropVR

    OutcropVR

    See geologic outcrops in virtual reality

    OutcropVR is a toolkit for geologists. One aspect of OutcropVR is of building a scene to view in VR. OutcropVR supports creation of real-world landscape data from coordinates or georeferenced models, as well as localization from UTM values. The other aspect is the "game" mode tools. You can fly around your favorite outcrops and see unique angles that are impossible or difficult to get in real life. With the laser pointer tool, you can create lines and planes that then display the...
    Downloads: 0 This Week
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  • 3
    Crazy Eddies GUI System (CEGUI)

    Crazy Eddies GUI System (CEGUI)

    A fast, powerful and adaptable GUI solution

    Crazy Eddie's GUI (CEGUI) system is a graphical user interface C++ library. It was designed particularly for the needs of videogames, but the library is usable for non-game tasks, such as any other type of applications (rendering/visualisation/virtual reality) and tools. It is designed for user flexibility in look-and-feel, as well as being adaptable to the user's choice in tools and operating systems.
    Downloads: 15 This Week
    Last Update:
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  • 4
    Ve3D Avenger

    Ve3D Avenger

    3D model viewer and world navigator.

    Ve3D Avenger is a VRML/Open Inventor 3D model viewer and world navigator. It's a scene composition program and an animated sequence creator that supports active stereo display. It is a fork of the Ve3D project that uses Qt3 for its GUI.
    Downloads: 0 This Week
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  • 5
    MyWorld is an open virtual reality and game engine. It is written and usable in C/C++. It has own abstract layers for Graphics and Physics. Actually we use Irrlicht for 3D-Rendering and GUI, and ODE for Physics. It is smart, powerful and easy to extend.
    Downloads: 0 This Week
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