Showing 3 open source projects for "gpu-g"

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  • Component Content Management System for Software Documentation Icon
    Component Content Management System for Software Documentation

    Great tool for serious technical writers

    Paligo is an end-to-end Component Content Management System (CCMS) solution for technical documentation, policies and procedures, knowledge management, and more.
  • Manage Properties Better For Free Icon
    Manage Properties Better For Free

    For small to mid-sized landlords and property managers

    Innago is a free and easy-to-use property management solution. Whether you have 1 unit or 1000, student housing, or commercial properties, Innago is built for you. Our software is designed to save you time and money, so you can spend more time doing the things that matter most.
  • 1
    Bullet

    Bullet

    JVM Bullet Physics SDK

    Bullet is real-time collision detection and multi-physics simulation for VR, games, visual effects, robotics, machine learning etc. Jvm port of Bullet, by Erwin Coumans. Take a look at the tests to see what has been ported and tested to be working. A high-end desktop GPU, such as an AMD Radeon 7970 or NVIDIA GTX 680 or better. We succesfully tested the software under Windows, Linux and Mac OSX. The software currently doesn't work on OpenCL CPU devices. It might run on a laptop GPU...
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  • 2
    HVVR

    HVVR

    Hierarchical visibility for VR and real time rendering of effects

    HVVR (Hierarchical Visibility for Virtual Reality) is an optimized software raycaster. It implements a hybrid CPU/GPU raycaster, suited for real-time rendering of effects such as lens distortion. By default, raycaster.vcxproj is configured to build all .cu files to the compute_61,sm_61 target. If your GPU needs a different code-gen target, you can change this in the raycaster project properties. Some installations of the CUDA SDK and Visual Studio integration appear to have broken build...
    Downloads: 0 This Week
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  • 3
    omegalib

    omegalib

    Hybrid visualization framework for desktops, large immersive displays

    A hybrid visualization framework for desktops, large immersive displays and the web. A framework for virtual reality and cluster-driven display systems. Requires Python (the pre-installed 2.7 version on OSX and most linux distros works fine, on Windows omegalib comes with python bundled so you don't need this). C++ Build tools for your platform (g++, clang/XCode, Visual Studio 2012/2013 depending on the OS). On windows, the free Visual Studio editions work fine. Modules are optional components...
    Downloads: 0 This Week
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