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Artifice is home to two interrelated projects; Artifice Gaming and Slyme Scripting. Slyme is an embedded scripting language written in C++. Artifice Gaming is a consistent foundation on which to build simple, but complete, PC games.
Kaya: A statically typed, imperative cross-platform programming language with type inference, powerful data description capabilities and built-in abstractions and libraries for easy and robust web application development. http://kayalang.org/
The idea is to design simple computers, comparable to vintage homecomputers, large numbers of which are simulated on a PC in parallel. The machines connect to each other, with the goal of seeing efficient structures grow spontaneously, like crystals.
The CodeTime platform covers every aspect of parallel software from authoring, through distribution, to run-time. Its goals are: high programmer productivity; write once, run high performance anywhere; and wide acceptance.
PLEASE NOTE - JAVAPATHFINDER HAS MOVED TO: http://babelfish.arc.nasa.gov/trac/jpf Java PathFinder is a system to verify executable Java bytecode programs.
LiveView is a forensics tool that creates a VMware virtualmachine out of a raw (dd-style) disk image. This allows an examiner to "boot up" the image and gain an interactive, user-level perspective of the environment, all without modifying the imag
A simple emulator and interpreter application with an Assembly-like integrated language. Written in C#. Works with .NET Framework 2.0/3.0/3.5 and Mono 2.0
The project is intended to create a Beowulf cluster using Virtual machines. The application can be used to calibrate and estimate the hardware required to create a Beowulf Cluster.
abiquo platform allows to create intelligent distributed networks interconnecting all kind of devices. We ease the interaction between gadgets, users and organizations through empowering technologies which add intelligence to actual networks.
The Version Checker Tool traverses the given folder or directory and groups the found classes by java major and minor version. It helps to identify and resolve the java run time compatibility issues with class and jar files.
A centralized antivirus scanning system. Supports an arbitrary amount of virtualized plugged in antivirus installations. Implemented in Perl and is based on the VMware automation API VIX.
Hardware Simulation and Vitualization Environment: Unfortunately I have lost my source code in a freak accident (My roommate dropped a bed onto my laptop) for this project. Please be patient and visit http://devsoft.ath.cx/crisis for more information.
Potato is a Squeak virtualmachine completely written in Java. It is a derivative of JSqueak (http://research.sun.com/projects/JSqueak/) which was developed by Dan Ingalls. There is a blog on the project at http://potatovm.blogspot.com/.
A open source java card virtualmachine implementation. And also some part of the VM code can be used as part of kinds of tools such as javacard bytecode disassembler.
JavAround is a free tool designed to ensure your java application will run anywhere(computers with or without JVM) by bundling your JVM with your application. Avoid possible incompatibilities caused by diferent versions of JVMs. No installation required.
TScript is an opensource scripting engine, including two demos and some tiny games written in it by friends. It's easy to make your system configurable at a script level by adopting TScript. Please refer to http://tscripta.sf.net
Featherweight VirtualMachine (FVM) is an OS-level virtualmachine for Windows XP and Windows 2000. FVM virtualizes Windows file system, registry, kernel object, and network communication.
An implementation of the MIDP2 specification on top of Java SE, to make it possible to use the same development tools during most development phases of a MIDlet as for a normal Java SE application.
The VI Toolkit for .NET is a .NET library designed to bring object-oriented design to the VI API by transforming managed object references into first class objects, as well as providing helpful method, property, and class abstractions.