Showing 211 open source projects for "c source code"

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  • 1

    gasVM

    A register-based virtual machine designed to be embeddable.

    gasVM is a 32-bit, register-based virtual machine that has been designed to support a game that the author has undertaken for the development of a game for a game Competition, "Gary's Adventure of Science!" It is designed so that it may one day be implemented and hardware, and is designed to be a RISC machine. While this VM is designed for a single game, it is hoped that it will be useful for others who are looking for a virtual machine platform to embed within their software.
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  • 2
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  • 3
    Modifications to the QEMU emulator for experiments and research in security.
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  • 4
    Full standard compliant J2SE Java Runtime Environment implementation running over ECMA CLI
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  • 5
    PTVM converts Object Pascal code into a given Virtual Machine language, and compiles it. Brings a common Virtual Machine Library for maximum support and compatibility. Some target platforms: Flash Player 8 and 9, J2ME with MIDP/CLDC, .NET.
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  • 6
    eXtendBus is a device sharing mechanism for Virtualization Platform, specially designed for Xen hypervisor. eXtendBus attempts to modify Xen’s architectural features and combine it with extended device driver architecture.
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  • 7
    Redtail is a scripting engine library and script language. The Redtail library provides the ability to execute Scheme-like Redtail scripts from within an application, increasing flexibility.
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  • 8
    XChip-8 is a CHIP-8 and SCHIP virtual machine for the X-Window System.
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  • 9
    This project implements Virtual Machine/Virtualized Debugger.
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  • 10
    Multiplatform emulator for M680x0 processors, kept simple for University students. This is a fork of Easy68K by Paul McKee, Tim Larson, Prof. Chuck Kelly, Eric Nelson, Aaron Curley, Curt Vickre, Jon Squires, Lee Davison & others.
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  • 11

    Lua4Pas

    Lua wrapper and binding for Object-Pascal

    The goal of this project is to allow Pascal Developers to use Lua without needing to understand C and the binding process. Bringing Lua to native Pascal types for simple usage and management.
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