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BVM is Buehler's Virtual Machine. It is initially intended as an educational tool, but may one day evolve into something useful. Some long-term goals: easily embeddable in other software, customizable instruction set, relatively light and efficient.
Pika is a fast, lightweight, dynamic multi-paradigm programming language. Its list of features includes: First Class Functions, Closures, Lexical Scoping, Optimized Tail Calls, Classes, Cooperative threads, Packages, Properties and Exceptions.
A hardware supported hypervisor originally built for malware analysis. Features: Linux VM introspection, minimal detectability, small (~150KB), simple, and well documented. Can be used for other purposes. Support for Intel-VT & Windows coming soon.
An Interactive Fiction Player written for Java Virtual Machine. It implements the Z-machine and Glulx specifications and can be used either standalone or as an applet. The Z-Code/Glulx interpreter runs adventures made by Infocom and contemporary Inte
With up to 25k MAUs and unlimited Okta connections, our Free Plan lets you focus on what you do best—building great apps.
You asked, we delivered! Auth0 is excited to expand our Free and Paid plans to include more options so you can focus on building, deploying, and scaling applications without having to worry about your security. Auth0 now, thank yourself later.
The Simply Magical Programming Language, or SMIPL, gives everyone the chance to create their own programs without difficulties. Created to be as easy as english to understand, and let's you experience the power of a computer by writing to it.
XML Processor. A Multi-threaded, Pub/Sub environment for Dynamic programming on an event driven Tickless and Sleeping State Machine with TCP communications, tight flawless memory management, powerful set algebra and a magical database. 100% C++. ezPort.
OpenSpace 2010 is an free and opensource developpement environment, wich include a sysadmin-targeted module, and a embedded developpement module. Developpers welcome.
NanoCL is a simple command language with syntax based on TCL implemented in C++. NanoCL is designed to provide simple scripting language, configuration file format as well as interactive console to games and GUI applications.
Kaya: A statically typed, imperative cross-platform programming language with type inference, powerful data description capabilities and built-in abstractions and libraries for easy and robust web application development. http://kayalang.org/
abiquo platform allows to create intelligent distributed networks interconnecting all kind of devices. We ease the interaction between gadgets, users and organizations through empowering technologies which add intelligence to actual networks.
A open source java card virtual machine implementation. And also some part of the VM code can be used as part of kinds of tools such as javacard bytecode disassembler.
A multi-ISA "assembly debugger" with graphical and terminal frontends. Currently sporting LC-3, Georgia Tech's LC-2200, and brain*. MIPS support is in the making, to compete with SPIM. (Windows, Linux, MacOSX; LC-3 simulator and LC-2200 simulator)
BlackSMS is a project to build a very accurate Sega Master System's emulation core without depending on any specific plataform. This is achieved by spliting the plataform-dependable code from the core and providing it as a separated interface.
Que is a queue-based programming language, very different from other programming languages. Due to the nature of a queue, programs made in Que are automatically parallelized, meaning improved efficiency in multi-core environments.
URBI: Universal Robotic Body Interface. URBI is a scripted command language used to control robots (AIBO, pioneer,...). It is a robot-independant API based on a client/server architecture. Liburbi C++/Java/Matlab are available here. Forum available at ht
The MCAScript programming language consists of a subset of C# extended by special statements from hardware programming languages. It has been developed to be used within the MCA(Modular Controller Architecture) to script to behaviour of robots.
This project aims to support the existing GameMonkey Script project by providing ready to build and pre-built packages, as well as adding extra features in the form of binding libraries, documentation and source code enhancement
Macro Scipting Language (MSL) is a light weight perl-like scripting language that is intended to be added to existing or new applications to provide macro support. It can also run standalone as well. The syntax is very close to perl and c.