Showing 17 open source projects for "mac games"

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  • 1
    Ring

    Ring

    Simple and flexible programming language for applications development

    The Ring is a practical general-purpose multi-paradigm language. The supported programming paradigms are imperative, procedural, object-oriented, declarative using nested structures, functional, meta programming and natural programming. The language is portable (MS-DOS, Windows, Linux, macOS, Android, WebAssembly, Microcontrollers, etc.) and can be used to create Console, GUI, Web, Games and Mobile applications. The language is designed to be simple, small and flexible. Ring is...
    Downloads: 3 This Week
    Last Update:
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  • 2
    macintosh.js

    macintosh.js

    A virtual Apple Macintosh with System 8, running in Electron

    This is Mac OS 8, running in an Electron app pretending to be a 1991 Macintosh Quadra. It works on macOS, Windows, and Linux. Bear in mind that this is written entirely in JavaScript, so please adjust your expectations. The virtual machine is emulating a 1991 Macintosh Quadra 900 with a Motorola CPU, which Apple used before switching to the PowerPC architecture (Apple/IBM/Motorola) in the mid 1990s.
    Downloads: 11 This Week
    Last Update:
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  • 3
    JPHP

    JPHP

    JPHP - an implementation of PHP on Java VM

    ...JPHP is a compiler like javac, it compiles PHP sources to JVM bytecode and then can execute the result on the Java VM. We develop a new IDE for beginners like Game Maker or Scirra Construct. It's based on JPHP, JavaFX, Java 8, and Gradle, and allows to creation of desktop games and apps for Linux, Windows, and Mac (maybe Android and other platforms in the future). JPHP is not a replacement for the Zend PHP engine or Facebook HHVM. We don’t plan to implement the zend runtime libraries (e.g. Curl, PRCE, etc.) for JPHP. PHP 7.1+ (and many language features from PHP 7.2, 7.3, 7.4). JIT (~2.5x faster PHP 5.6, ~1.1x faster PHP 7.0, ~13% slower than PHP 7.4, bench). ...
    Downloads: 0 This Week
    Last Update:
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  • 4
    nMars - Corewars MARS for .NET
    Downloads: 1 This Week
    Last Update:
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  • 5

    RPi-64

    computer simulation for my raspberry pi

    Pi64 is not an emulator, it just mimics the 80's classic 8bit computers with SDL based graphics and RtAudio based sound. The fullscreen editor for shell and the built-in program editor help you create your own programs and games. Programming language is LUA, but Pi64 is open for any library plugins written in your favourite language. Source was written in pure C, so should compile on Windows, Mac OS X and Linux without issues.
    Downloads: 1 This Week
    Last Update:
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  • 6
    ZLR is a Z-Machine interpreter designed to run modern interactive fiction games.
    Downloads: 0 This Week
    Last Update:
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  • 7
    This is a Java re-implementation of the original AT-Robots project <http://necrobones.com/atrobots>. The players can program robots in AT2 assembly. Seek and destroy your opponents using scanners, radar, sonar, missiles, and mines.
    Downloads: 0 This Week
    Last Update:
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  • 8
    Downloads: 0 This Week
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  • 9
    The program Virtual Network Simulator for Web 2.0 is a tool that allows the simulation of assembly and configuration of computer network projects, virtual or physical. It also simulate the sending of a package between the hots of origin and destinati
    Downloads: 1 This Week
    Last Update:
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  • 10
    Interpreter for Interactive Fiction games. Has a built-in auto-mapper; supports Z-Machine, Glulx, BTZ, ScottAdams/AdventureInternational.
    Downloads: 0 This Week
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  • 11
    Z-Machine Preservation Project
    An Interactive Fiction Player written for Java Virtual Machine. It implements the Z-machine and Glulx specifications and can be used either standalone or as an applet. The Z-Code/Glulx interpreter runs adventures made by Infocom and contemporary Inte
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    Downloads: 0 This Week
    Last Update:
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  • 12
    A dynamic interpreted language for scripting,games,apps,etc in under 500 lines of VB.NET code(using sharpdevelop,not vb). the current version makes it easy to create point and click style games. perfect for interactive business card cds and kiosks!
    Downloads: 0 This Week
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  • 13
    bMARS is a java implementation of Redcode virtual machine MARS - "Memory Array Redcode Simulator"
    Downloads: 0 This Week
    Last Update:
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  • 14
    NanoCL is a simple command language with syntax based on TCL implemented in C++. NanoCL is designed to provide simple scripting language, configuration file format as well as interactive console to games and GUI applications.
    Downloads: 0 This Week
    Last Update:
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  • 15
    BlackSMS is a project to build a very accurate Sega Master System's emulation core without depending on any specific plataform. This is achieved by spliting the plataform-dependable code from the core and providing it as a separated interface.
    Downloads: 0 This Week
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  • 16
    DRAKE is a true homebrew game console that consists of specially crafted hardware, system software and games.
    Downloads: 0 This Week
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  • 17
    This project aims to support the existing GameMonkey Script project by providing ready to build and pre-built packages, as well as adding extra features in the form of binding libraries, documentation and source code enhancement
    Downloads: 0 This Week
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