Showing 3 open source projects for "browser game script"

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  • 1
    macOS (Dockur)

    macOS (Dockur)

    macOS inside a Docker container

    dockur/macos packages a macOS virtual machine inside a Docker container using QEMU/KVM, making it easy to spin up a macOS environment on a Linux host. It provides sensible defaults for firmware, disk, and devices, plus a browser-accessible VNC console so you can complete installation and interact with the desktop remotely. Typical inputs—like environment variables and mounted volumes—control edition choice, storage persistence, and resource sizing, which makes runs repeatable and disposable. Because it’s containerized, you can script lifecycle operations, snapshot state via volumes, and integrate the VM into CI or demo setups without a traditional hypervisor UI. ...
    Downloads: 8 This Week
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  • 2
    [NOTE] This project has been relocated to github https://github.com/jswigart/gmscriptex
    Downloads: 0 This Week
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  • 3
    Monster is a scripting language designed for game development. It is object oriented, type safe, bytecode-compiled, easily merged into existing engines and especially designed to facilitate user-generated scripts. Homepage: http://monsterscript.net
    Downloads: 0 This Week
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