Showing 3 open source projects for "performance"

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    KSPlayer

    KSPlayer

    A video player for iOS, macOs, tvOS, visionOS

    ...It also includes support for hardware acceleration and high-resolution playback, ensuring smooth performance even for demanding content. Overall, it offers a flexible and powerful solution for building media applications on Apple platforms.
    Downloads: 4 This Week
    Last Update:
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  • 2
    SwiftFFmpeg

    SwiftFFmpeg

    A Swift wrapper for the FFmpeg API

    ...It exposes FFmpeg’s libraries through Swift-friendly APIs, enabling developers to perform encoding, decoding, and stream manipulation tasks. The project is designed to maintain performance while improving usability through modern language features. It supports working with media containers, codecs, and frames at a low level, offering fine control over processing pipelines. SwiftFFmpeg integrates seamlessly with iOS, macOS, and other Apple platforms, making it suitable for native app development. It requires FFmpeg libraries to be installed separately, allowing flexibility in configuration. ...
    Downloads: 0 This Week
    Last Update:
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  • 3
    GPUImage 2

    GPUImage 2

    Framework for GPU-accelerated video and image processing

    ...The objective of the framework is to make it as easy as possible to set up and perform realtime video processing or machine vision against image or video sources. By relying on the GPU to run these operations, performance improvements of 100X or more over CPU-bound code can be realized. This is particularly noticeable in mobile or embedded devices. On an iPhone 4S, this framework can easily process 1080p video at over 60 FPS. On a Raspberry Pi 3, it can perform Sobel edge detection on live 720p video at over 20 FPS.
    Downloads: 0 This Week
    Last Update:
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