4 projects for "complex system" with 2 filters applied:

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  • 1
    avbuild

    avbuild

    ffmpeg build tool for all platforms

    avbuild is a build automation system designed to simplify compiling FFmpeg and related multimedia libraries across multiple platforms. It provides scripts and configurations that handle dependencies, compilation flags, and integration of external codecs. The project is aimed at developers who need customized FFmpeg builds tailored to specific use cases, such as streaming, encoding, or playback systems. It supports cross-platform builds, enabling consistent environments for Linux, Windows,...
    Downloads: 3 This Week
    Last Update:
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  • 2
    LearningVideo

    LearningVideo

    Android Audio and Video Development Monster Fighting Upgrade

    ...It also includes practical demos and code snippets that illustrate how to implement features like playback, streaming, and media synchronization. The content is organized to support progressive learning, from beginner-friendly explanations to more complex system-level insights. By combining theory with hands-on examples, it serves as a roadmap for developers entering the multimedia field. Overall, it functions as both a study guide and a reference for video engineering practices.
    Downloads: 0 This Week
    Last Update:
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  • 3
    RxFFmpeg

    RxFFmpeg

    FFmpeg 4.0 + X264 + mp3lame + fdk-aac + opencore-amr + openssl

    ...It supports both synchronous and asynchronous execution, enabling developers to manage long-running media tasks efficiently within mobile applications. The system also includes features like hardware acceleration through MediaCodec, significantly improving performance on supported devices. Its design focuses on flexibility, allowing users to perform tasks such as transcoding, clipping, filtering, and compositing media with minimal overhead.
    Downloads: 5 This Week
    Last Update:
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  • 4
    GPUImage 2

    GPUImage 2

    Framework for GPU-accelerated video and image processing

    GPUImage 2 is the second generation of the GPUImage framework, an open source project for performing GPU-accelerated image and video processing on Mac, iOS, and now Linux. The original GPUImage framework was written in Objective-C and targeted Mac and iOS, but this latest version is written entirely in Swift and can also target Linux and future platforms that support Swift code. The objective of the framework is to make it as easy as possible to set up and perform realtime video processing...
    Downloads: 1 This Week
    Last Update:
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