CCapture.js
A library to capture canvas-based animations at a fixed framerate
CCapture.js is a JavaScript library designed to capture high-quality recordings of HTML5 canvas animations at a fixed and consistent frame rate. Unlike traditional screen recording tools, it decouples rendering speed from capture speed, allowing developers to generate smooth video outputs even when frames take longer to compute. It works by overriding time-related browser functions such as requestAnimationFrame and Date.now to simulate a stable time progression, ensuring every frame is...