Showing 6 open source projects for "game server"

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  • 1
    Apollo

    Apollo

    The easiest way to stream with the native resolution of your client

    Apollo is a self-hosted desktop streaming host designed to enable low-latency game streaming from a personal computer to remote clients using protocols compatible with Moonlight and Artemis. It acts as a server that captures, encodes, and streams desktop or game sessions while supporting hardware acceleration across AMD, Intel, and NVIDIA GPUs. The project includes a web-based interface that allows users to configure streaming settings, manage connected clients, and control application launching remotely. ...
    Downloads: 193 This Week
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  • 2
    RENDER96-HD-TEXTURE-PACK

    RENDER96-HD-TEXTURE-PACK

    Texture pack for Super Mario 64

    A collaboration texture pack for Super Mario 64 with the people over at the OldSchool HD, now known as Render 96, that is made of a compillation of the best results ESRGAN upscaling could make as the base for this project, as well of some of the original textures Nintendo used, and a heavier focus in original textures made by project contributors which will eventually be an overwhelming majority of what this project is made of. The end goal for this project is to use the original sources for...
    Downloads: 95 This Week
    Last Update:
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  • 3
    workerman-todpole

    workerman-todpole

    HTML5+WebSocket+PHP(Workerman) , rumpetroll server writen using php

    workerman-todpole is an HTML5, WebSocket, and PHP multiplayer interaction demo built on the Workerman framework. It recreates a tadpole-swimming style real-time experience inspired by Rumpetroll. The project replaces the original Ruby backend with a PHP server stack. Users open the browser interface and control small animated tadpoles in a shared live space. The backend handles persistent WebSocket communication so multiple clients can appear and move together in real time. It is useful as a playful example of Workerman, browser animation, and lightweight real-time game architecture.
    Downloads: 1 This Week
    Last Update:
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  • 4
    Platinum UPnP
    NOTE: Source code is now hosted on github at https://github.com/plutinosoft/Platinum. A cross-platform C++ library for discovering, controlling or implementing UPnP devices. Contains sample code for a UPnP AV Media Server, Media Renderer & Control Point. (Platinum is copyrighted by Plutinosoft, LLC. http://www.plutinosoft.com)
    Downloads: 0 This Week
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  • 5
    online poker server written in C# based on socket, stream and XML programming.
    Downloads: 0 This Week
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  • 6
    ezTV connects to your QuakeWorld server to allow people to spectate game in MVD broadcasting. It has an internal web server allowing the display or currently connected servers with maps and players details.
    Downloads: 0 This Week
    Last Update:
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