3 projects for "gpu processing" with 2 filters applied:

  • Context for your AI agents Icon
    Context for your AI agents

    Crawl websites, sync to vector databases, and power RAG applications. Pre-built integrations for LLM pipelines and AI assistants.

    Build data pipelines that feed your AI models and agents without managing infrastructure. Crawl any website, transform content, and push directly to your preferred vector store. Use 10,000+ tools for RAG applications, AI assistants, and real-time knowledge bases. Monitor site changes, trigger workflows on new data, and keep your AIs fed with fresh, structured information. Cloud-native, API-first, and free to start until you need to scale.
    Try for free
  • Run applications fast and securely in a fully managed environment Icon
    Run applications fast and securely in a fully managed environment

    Cloud Run is a fully-managed compute platform that lets you run your code in a container directly on top of scalable infrastructure.

    Run frontend and backend services, batch jobs, deploy websites and applications, and queue processing workloads without the need to manage infrastructure.
    Try for free
  • 1

    openAviToGif

    Video to GIF converter

    With openAviToGif you can convert video into an animated gif file. What's new in v0.6: -GPU processing -improvements and bugfixes Use your video card to speed up the conversion. Recommended for those who have high-end video cards.
    Downloads: 0 This Week
    Last Update:
    See Project
  • 2
    proGPUKLT is a library for the Processing programming language and environment that wraps a GPU-implementation of the Kanade-Lucas-Tomasi feature tracker used for computer vision applications.
    Downloads: 0 This Week
    Last Update:
    See Project
  • 3
    An OS/hardware vendor independent GPU accelerated image and video processing library written in C. Interface allows easy combination and manipulation of customizable filters. Works with an active OpenGL context.
    Downloads: 0 This Week
    Last Update:
    See Project
  • Previous
  • You're on page 1
  • Next