Showing 4 open source projects for "audio generation"

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  • 1
    FFmpegAndroid

    FFmpegAndroid

    FFmpeg implements video cropping, watermarking, transcoding

    FFmpegAndroid is a comprehensive Android-focused multimedia development project that demonstrates how to integrate and use FFmpeg for advanced audio and video processing tasks. It provides a wide range of implementations including video editing, transcoding, watermarking, and GIF generation, all optimized for mobile environments. The project also covers real-time streaming capabilities such as local and live RTMP pushing using H264 encoding, making it suitable for building live broadcasting applications. ...
    Downloads: 1 This Week
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  • 2
    FFmpegCommand

    FFmpegCommand

    Command library suitable for Android. It implements audio and video

    FFmpegCommand is a graphical utility designed to simplify the generation and execution of FFmpeg commands for multimedia processing tasks. It provides an interface where users can configure parameters such as codecs, bitrates, and formats without manually writing command-line instructions. The tool dynamically builds FFmpeg commands based on user selections, making complex workflows more accessible. It supports common operations such as transcoding, trimming, and format conversion....
    Downloads: 0 This Week
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  • 3
    blackvideo-mini-player

    blackvideo-mini-player

    A standalone lightweight auxiliary CLI video player for BlackVideo.

    Lightweight cross-platform video player (Ada + SDL2 + FFmpeg). Support player for the BlackVideo. Works standalone via CLI or right-click on any video file. Usage Method 1 — Command Line Step 1. Unzip blackvideo-mini-player-v2.3.0.win.zip Step 2. Open the build\ folder, then type cmd directly in the address bar and press Enter — this opens a terminal already in that folder. Alternatively: open Command Prompt anywhere and use cd with the copied path: cd...
    Downloads: 7 This Week
    Last Update:
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  • 4
    ap02 presents a promiscuous model of data generation and self-display, making use of a virtual machine architecture to develop and execute self modifying instruction sets across networked nodes.
    Downloads: 0 This Week
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