3 projects for "learn to code" with 2 filters applied:

  • Gemini 3 and 200+ AI Models on One Platform Icon
    Gemini 3 and 200+ AI Models on One Platform

    Access Google's best plus Claude, Llama, and Gemma. Fine-tune and deploy from one console.

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  • 1
    Must-Watch JavaScript

    Must-Watch JavaScript

    JavaScript talks you have to see on functional programming

    Must-Watch JavaScript is a curated list of high-quality talk videos, tutorials, and presentations about JavaScript — covering a variety of topics such as language features, best practices, frameworks, performance, tooling, and evolving JS ecosystem trends. Rather than being code-heavy, it serves as a learning resource for developers who want to gain conceptual wisdom, stay updated with JavaScript evolution, or learn from experts’ experiences and opinions. For someone who wants to deepen their understanding of JavaScript beyond “just writing code,” this repo offers a guided path through well-chosen content that can expand perspective: on architecture, patterns, pitfalls, performance tradeoffs, and the rationale behind design decisions in JS. ...
    Downloads: 0 This Week
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  • 2
    Memories

    Memories

    Build a full stack MERN application

    Project MERN Memories is a full-stack application built as a learning tutorial, using the MERN stack: React on the front end, Node.js and Express on the back end, and MongoDB for data persistence. The app is called “Memories” and allows users to post interesting events from their lives (memories), providing a simple social media–style interface and back-end API to support create, read, update, delete of posts. The repository is tied to a video tutorial series that covers the project from...
    Downloads: 0 This Week
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  • 3
    Video Pre-Training

    Video Pre-Training

    Learning to Act by Watching Unlabeled Online Videos

    The Video PreTraining (VPT) repository provides code and model artifacts for a project where agents learn to act by watching human gameplay videos—specifically, gameplay of Minecraft—using behavioral cloning. The idea is to learn general priors of control from large-scale, unlabeled video data, and then optionally fine-tune those priors for more goal-directed behavior via environment interaction.
    Downloads: 0 This Week
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