Showing 13 open source projects for "rendering engine"

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  • 1
    OptiScaler

    OptiScaler

    OptiScaler bridges upscaling/frame gen across GPUs

    OptiScaler is an open-source modding tool designed to enhance graphics performance and flexibility in modern PC games by allowing users to replace or modify built-in upscaling technologies. Instead of relying on the upscaling method originally integrated by a game developer, the software intercepts the game’s rendering pipeline and redirects it to alternative technologies chosen by the user. This makes it possible to swap technologies such as NVIDIA DLSS, AMD FSR, or Intel XeSS even if the game only supports one of them by default. The tool effectively acts as a compatibility layer between the game engine and multiple upscaling frameworks, enabling cross-GPU access to features that might otherwise be restricted to specific hardware ecosystems. ...
    Downloads: 422 This Week
    Last Update:
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  • 2
    Flyleaf

    Flyleaf

    Media Player .NET Library for WinUI 3/ WPF/WinForms

    Flyleaf is a high-performance media playback engine for .NET applications that provides advanced video and audio playback capabilities using FFmpeg and hardware acceleration. It is designed to deliver smooth playback for high-resolution content, including 4K and HDR video. The framework includes a customizable player interface and supports integration into desktop applications built with WPF or other .NET UI frameworks.
    Downloads: 4 This Week
    Last Update:
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  • 3
    KSPlayer

    KSPlayer

    A video player for iOS, macOs, tvOS, visionOS

    ...It is built on top of AVPlayer and FFmpeg, combining native system capabilities with extended codec support for a wide range of media formats. The framework provides high-performance playback with support for advanced features such as HDR video, multi-audio streams, and subtitle rendering. It supports both local media files and network streams, including live streaming scenarios with low latency. KSPlayer is designed to integrate seamlessly with SwiftUI, UIKit, and AppKit, enabling developers to build modern user interfaces around its playback engine. It also includes support for hardware acceleration and high-resolution playback, ensuring smooth performance even for demanding content. ...
    Downloads: 1 This Week
    Last Update:
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  • 4
    VidCutter

    VidCutter

    the simplest & fastest video cutter & joiner

    A modern, simple to use, constantly evolving and hella fast MEDIA CUTTER + JOINER w/ frame-accurate SmartCut technology + Qt5, libmpv, FFmpeg and MediaInfo powering the backend.
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    Downloads: 202 This Week
    Last Update:
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  • 5
    hplayer

    hplayer

    A multi-screen player using Qt + FFmpeg

    hplayer is a lightweight multimedia player designed to demonstrate how to build a custom playback engine using FFmpeg and native rendering techniques. It focuses on providing a minimal yet functional implementation of video playback, including decoding, rendering, and synchronization. The project is structured as a learning resource, helping developers understand the fundamentals of multimedia pipelines. It supports common audio and video formats and includes playback controls for managing media streams. ...
    Downloads: 1 This Week
    Last Update:
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  • 6
    videoshow

    videoshow

    Simple node.js utility to create video slideshows from images

    ...It also provides event hooks for monitoring progress and handling errors during rendering. Overall, it simplifies slideshow video creation while retaining the power of FFmpeg.
    Downloads: 0 This Week
    Last Update:
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  • 7
    Unity Cluster Package

    Unity Cluster Package

    Dragging and Dropping Components for Multi-projection Applications

    This component set for the Unity game engine facilitates the development of immersive and interactive multi-projection applications. The drag-and-drop components allow Unity applications to run on a commodity PC cluster with passive support for stereoscopy, perspective correction according to the user's viewpoint and access to special servers to provide device-independent features. Cite us. Please check the package main paper (1), the survey used as base (2), and some multiprojection...
    Downloads: 0 This Week
    Last Update:
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  • 8
    ijkplayer

    ijkplayer

    Android/iOS video player based on FFmpeg n3.4

    ijkplayer is a cross-platform multimedia playback framework designed for Android and iOS that builds on top of FFmpeg to deliver flexible and high-performance video playback capabilities. It is essentially an enhanced implementation of ffplay, extended for mobile environments with support for hardware acceleration technologies such as MediaCodec on Android and VideoToolbox on iOS, enabling efficient decoding and rendering of video streams. The project is widely used in applications that...
    Downloads: 2 This Week
    Last Update:
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  • 9
    Graphene Dashboard

    Graphene Dashboard

    Graphene is a realtime dashboard & graphing toolkit based on D3

    ...It was originally designed to sit on top of the Graphite data model and API, enabling teams to quickly build live dashboards that show thousands of datapoints updating over time. The project provides a highly customizable and hackable client-side engine: you define “widgets” such as time series graphs, gauges or labels, hook them to data providers, and the toolkit handles ingestion, rendering and live updates. While the code is somewhat dated (it uses Backbone + CoffeeScript/JavaScript rather than newer frameworks), it remains useful for legacy setups or teams wanting to build simple real-time dashboards without heavy infrastructure. ...
    Downloads: 0 This Week
    Last Update:
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  • 10
    PodiGoat Core 3
    PodiGoat Core 3 is a open-source framework written in Delphi language. It owns unique interfaces allowing to manage and control almost all part of engine. PGCore3 can be used as a main framework for any kind of 2D or 3D games and interactive apps.
    Downloads: 0 This Week
    Last Update:
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  • 11
    theGrindHouse is a frame based film or image filter rendering engine. A filter chain is constructed from available filters then applied to each frame. Written in C with GTK+2.
    Downloads: 0 This Week
    Last Update:
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  • 12
    A library and basic executable wrapper for the render of three-dimensional scenes, specially designed for video frames production.
    Downloads: 0 This Week
    Last Update:
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  • 13
    Jogo Cabanagem é um projeto livre, que consta na criação de uma game engine e um jogo sobre a revolução da cabanagem
    Downloads: 0 This Week
    Last Update:
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