Showing 4 open source projects for "direct rendering manager"

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    OpenShorts

    OpenShorts

    Free & open source AI video platform

    OpenShorts is an open-source, self-hosted AI video automation platform designed to generate, edit, and distribute short-form vertical content across social media platforms. It combines multiple tools into a single pipeline, including clip generation, AI-driven video creation, and YouTube optimization features. The system can transform long videos or uploaded files into short clips by detecting engaging moments, reframing content, and adding subtitles and visual effects. It also supports...
    Downloads: 7 This Week
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  • 2
    fanplayer

    fanplayer

    A portable video player based on ffmpeg for windows and android

    fanplayer is a lightweight, cross-platform video player built directly on top of FFmpeg, designed for Windows and Android environments. It is implemented in C with a focus on simplicity, performance, and minimal dependencies, avoiding external libraries such as SDL. The player directly interfaces with platform-specific rendering APIs like Direct3D and AudioTrack, enabling efficient audio and video output. It supports a wide range of media formats and streaming protocols while maintaining low...
    Downloads: 3 This Week
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  • 3

    FSM: Font System Manager

    FSM is a tool designed to bridge the gap between ImageMagick & paperjs

    ImageMagick and browser-based tools such as paperjs use very different engines for font rendering. This makes it difficult to reproduce accurately effects, for example, in video projects where the placement of text, sub-images, etc needs to be tested before production. While paperjs will render a scene in a browser context, it cannot be used in production, where ImageMagick is necessary. FSM allows for the classification of usable fonts for both these interfaces, accurate measurement of...
    Downloads: 0 This Week
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  • 4
    PodiGoat Core 3
    PodiGoat Core 3 is a open-source framework written in Delphi language. It owns unique interfaces allowing to manage and control almost all part of engine. PGCore3 can be used as a main framework for any kind of 2D or 3D games and interactive apps.
    Downloads: 0 This Week
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