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The Zeus-Framework is a C++ framework using the paradigm of Cell Computing Model for Linux and Windows. Implements biological behaviours (cloning, genetic algorithmes, ect.). Used for grid computing, distribute systems etc.
The webcam computer vision (WCCV) project focuses on computer vision algorithms and systems that follow the web cam paradigm: cheap, robust and efficient. The project comprises designs, patterns, code, tutorials and examples.
Myron (webcamxtra) brings native-implemented, cross-platform computer vision to Processing and Macromedia Director, allowing inexpensive commercial USB cameras to control just about anything. Keep computer vision easy and inexpensive for the people!
The Video Processing Evaluation Resource: A toolkit for evaluating computer vision algorithms on video, and a corresponding tool for annotating video streams with spatial metadata.
MPT is a toolbox that supplies cross-platform libraries
for real-time perception primitives, including face detection, eye detection,
blink detection, and color tracking.
The DataTime Process Framework is intended to support the processing of time-based data in a modular, concurrent, distributed and extensible manner. C++, using YARP, ACE, Qt and MUSCLE on Linux, OSX, Windows and Solaris.
A landscape viewable outside of a window invites users to participate with the outside environment by actively changing it. A familiar space becomes disorienting when interaction with a familiar setup responds contradictorily to users expectations. This
Genjutsu-vision is a networked computer vision framework for OpenGL. Based upon GLFW and IPP for optimization, networked computer vision development technologies enable vision analysis of data from multiple sources.
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SCORE is a tool to facilitate manual coding of video sequences. SCORE is an easy-to-modify OS X tool. SCORE is designed to make the coding easier and enables an all-digital one-program coding workflow.
The purpose of this project is to provide a biometric security solution by using voice print, fingerprint and/or facial recognition along with a password and/or smart card support using AES to protect data. Please read forums for if interested.
Artificial Life Simulator is a program written for the purpose of creating realistic 3d warriors arrayed in combat. The "warriors" are capable of "thinking" with their "brains". The "brains" are made up of thought nodes.
The development of a biometric system and applications e.g. Access Control based on the system to recognize and verify people. The primary goal is face recognition, but other human attributes might get used too in the future.
libGMUVision is a set of C++ bindings for libdc1394 and Qt widgets designed and developed by the Artifical Intelligence Lab at George Mason University and now available under the GNU LGPL.
This is an object recognition library written on top of OpenCV. Scalable Multimodal Object Recognition (SMORs) is designed for real time highly accurate object detection.
A .NET wrapper for OpenCV, a computer vision library. The wrapper is fully developed in C#, making the OpenCV library available to all the .NET based languages, like C#, VB.NET, managed C++, IronPython, F#, etc.
The Speech Recognition Media Player is designed to browse and play your music and videos only with your voice. Plug in a remote microphone to your PC and use it as a Remote Control. Really helpful for the visually handicapped.
ViKi (Virtual Interactive keyboard Interface) is a global framework that enables contactless human machine interaction using computer vision techniques.
Only a simple webcam is sufficient to emulate traditional devices such as mouse and keyboard do.