SIVP stands for Scilab Image and Video Processingtoolbox. SIVP intends to do imageprocessing and video processing tasks. SIVP is meant to be a useful, efficient, and free image and video processingtoolbox for Scilab.
Fully automated segmentation of moving objects from a stationary scene using pre-stored scene images. Needs no external parameters or settings; all parameters are derived internally from the pre-stored images. Implemented using OpenCV framework.
Video processing and computer vision library for GNU/Linux offering interfaces to do image- and video-I/O with ImageMagick/Magick++, Xine, firewire digital camera (DC1394), and video for linux (V4L2).
Note that this version of HornetsEye is deprecated. HornetsEye now is released as multiple packages on RubyGems.org. The source code is available on Github.com (see https://wedesoft.github.io/hornetseye-doc/ for more information).
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A gathering of state-of-the-art tools for GPU based
imageprocessing. They are the sourcecode for related research articles, and provide the basis for own experimentation.
All are being implemented forNVidia GPUs in Linux, hence the name "nvision" ;)
dsve (originally named "RePix 2005") was started to create an image & movie 3D (anaglyph) creator program. Currently it's changed to a DirectShow Filter (.ax) to view all Your movies realtime with many effects.
VisAmp is a visually controlled mp3 player. It was initially developed during the "Softwarepraktikum" at the Chair for ImageProcessing and Pattern Recognition of the University of Freiburg, Germany in 2001.
Image Acquisition Dynamic Link Library for Matlab and C/C++. It is free acquisition tool for those who has no money for MATLAB(R) Image Acquisition Toolbox and want to capture images from FireWire cameras. It is based on CMU driver.
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Wechselspieler is an interactive motion tracking tool to transform movement information coming from a file or video into sound in realtime using the MIDI or OSC protocol. It features an easy to use GUI for defining/editing the image trigger regions.
An OS/hardware vendor independent GPU accelerated image and video processing library written in C. Interface allows easy combination and manipulation of customizable filters. Works with an active OpenGL context.
J2ME application that captures video from on-board camera of SymbianOS Series60 3rd ed. mobile devices. A snapshot can be captured and image processed by manipulation of RBG pixels before displaying.
Libraries for rapid development of Augmented Environment / Reality systems. Cross-platform, though hardware interfacing is currently provided mainly for Windows. Provides encapsulated video capture, imageprocessing, multi-threading and OpenGL renderer.
RoboRealm Extensions are plugins to the RoboRealm application that allow you to extend RoboRealm in whatever way you need. RoboRealm is a powerful computer vision based application for use in machine vision, image analysis, and imageprocessing systems.
JSIL is a library for imageprocessing using the Symbian operating system version 6.0 which is efficient, uses pipelining and multiple inheritance. Interface queries are used to isolate imageprocessing operations like indexing and iteration.
Image-In is a C++ based imageprocessing and analysis application. It works on images, videos and cameras. Target is to help you to develop and test new algorithms via add-ons. Chains of filters can be arranged to achieve intelligent systems.
RealTime Vision System for Linux using Video4Linux Api, the Qt3.x libraries for the interface and the Vislib (ActiveMedia libraries) for imageprocessing
Foresight is a LGPLed wrapper that currently brings together the Intel IPL, Intel OpenCV, ImageMagick, and the Matrox MIL. The ultimate goal is to provide a standard interface for any number of acquisition and imageprocessing libraries.
This project aims to development a universal media codecs for video/audio/imageprocessing.
It use same interfaces for all codecs. And it target system is embedded system. The codecs will be include: MPEG2, MPEG4, H264, AAC, VC-1, AVS.
NDia aims to provide users with a way to watch animated videos in simulated 3d by creating a multi-layered anaglyph (Red/Blue glases-style image) of a playing movie. This will allow users to watch any animated video file as if it had been created in 3d
This is an application that streams data from the Microsoft Kinect or cameras like it over a network. The program is Intended to be used in robotics applications where the controller cannot use such cameras directly due to hardware/software limitations--such as lacking usb ports or appropriate drivers--or in situations where the camera is not in close proximity to the device that needs to access it. Given that the controller can accept data from over the network, another embedded controller...