Showing 2 open source projects for "network"

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  • Our Free Plans just got better! | Auth0 Icon
    Our Free Plans just got better! | Auth0

    With up to 25k MAUs and unlimited Okta connections, our Free Plan lets you focus on what you do best—building great apps.

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  • AestheticsPro Medical Spa Software Icon
    AestheticsPro Medical Spa Software

    Our new software release will dramatically improve your medspa business performance while enhancing the customer experience

    AestheticsPro is the most complete Aesthetics Software on the market today. HIPAA Cloud Compliant with electronic charting, integrated POS, targeted marketing and results driven reporting; AestheticsPro delivers the tools you need to manage your medical spa business. It is our mission To Provide an All-in-One Cutting Edge Software to the Aesthetics Industry.
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    G2SConverter

    G2SConverter

    Convert models from GoldSource engine to Source engine with AI

    ...To improve the quality of the texture, it is first Upscaled using RealESRGAN. The user can select scaling factor: x2, x4 or x8. After the Upscaling procedure, the texture is deblured using the Scale-recurrent Network for Deep Image Deblurring. An example of a processed texture is shown in the following image (parameters used: scaling-factor = 4 and deblur iterations = 4) besides upscaling and debluring the utility also generates normal maps for each texture. This is implemented using the DeepBump by HugoTiny model. Examples of normal maps are shown in the following images.
    Downloads: 0 This Week
    Last Update:
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  • 2
    VSGAN

    VSGAN

    VapourSynth Single Image Super-Resolution Generative Adversarial

    Single Image Super-Resolution Generative Adversarial Network (GAN) which uses the VapourSynth processing framework to handle input and output image data. Transform, Filter, or Enhance your input video, or the VSGAN result with VapourSynth, a Script-based NLE. You can chain models or re-run the model twice-over (or more). Have low VRAM? Don’t worry! The Network will be applied in quadrants of the image to reduce up-front VRAM usage.
    Downloads: 1 This Week
    Last Update:
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