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    textureAtlasTools

    textureAtlasTools

    A set of tools for slicing a texture atlas to individual components

    ...Manually select some tiles in the texture atlas (that are placed in difficult positions) Add them to a json file following this pattern: json file; you can use any image editing tool such as GIMP to manually select and inspect the location, width and height of each selection. Run the tool with the split; this will automatically create a folder with separate files from the selections, as well a [basefilename]_sliced.png file containing the texture without the sliced files. Manually upscale all the resulting files with the correct transparency / seamless mode, including the [basefilename]_sliced.png from the previous step. it is important to use the same scale factor for all the files. you can leave some of the files unscaled (including the basefile).
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    Super-résolution via CNN

    Super-résolution via CNN

    Super resolution using a CNN, based on the work of the DGtal team

    ...You will then need to install CUDA. No CUDA = dozens of times slower. This program will generate "model_epoch_ .pth" files corresponding to the model at epoch n, in a folder saved_model_u t_bs bs_tbs tbs_lr lr, where corresponds to the scale factor, bsthe size of the training batch, tbsthe size of the test batch and lrto the learning rate. Low res images should be located in a "dataset/input" folder, and high res targets in a "dataset/target" folder, where each different quality image has the same name in both folders.
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