Showing 4 open source projects for "tiny-core-plus"

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  • 1
    OptiScaler

    OptiScaler

    OptiScaler bridges upscaling/frame gen across GPUs

    OptiScaler is an open-source modding tool designed to enhance graphics performance and flexibility in modern PC games by allowing users to replace or modify built-in upscaling technologies. Instead of relying on the upscaling method originally integrated by a game developer, the software intercepts the game’s rendering pipeline and redirects it to alternative technologies chosen by the user. This makes it possible to swap technologies such as NVIDIA DLSS, AMD FSR, or Intel XeSS even if the...
    Downloads: 271 This Week
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  • 2
    Anime4KCPP

    Anime4KCPP

    A high performance anime upscaler

    Anime4KCPP provides an optimized bloc97's Anime4K algorithm version 0.9, and it also provides its own CNN algorithm ACNet, it provides a variety of way to use, including preprocessing and real-time playback, it aims to be a high-performance tool to process both image and video. This project is for learning and the exploration task of the algorithm course in SWJTU. Anime4K is a simple high-quality anime upscale algorithm. Version 0.9 does not use any machine learning approaches and can be...
    Downloads: 21 This Week
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  • 3
    DLSS2FSR

    DLSS2FSR

    CyberFSR/PotatoFSR (FSR 2.1.2) for Games

    Replacing DLSS 2.x with FSR 2.1.2 for various games such as Cyberpunk 2077, Red Dead Redemption 2, etc. It includes a DLL wrapper/injector (winmm.dll) to disable Nvidia GeForce RTX GPU checking, so AMD Radeon / Nvidia GTX users can enjoy the mod. Download the latest relase from Release Page. Extract the contents of the archive next to the game EXE file in your games folder. Make sure the game is running in DX12 mode. Download the latest relase from Release Page. Extract the contents of the...
    Downloads: 6 This Week
    Last Update:
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  • 4
    Anime4kSharp

    Anime4kSharp

    Anime4K implemented in C#

    Anime4KSharp is a .Net Core library that implements bloc97's Anime4K Algorithm version 0.9 and 1.0 RC2. The Algorithm is executed on the CPU, but utilizing all available CPU Cores. This yields to a conversion time of "only" 4432 ms when upscaling from 1080p to 2160p. This time could possibly be reduced with further optimization. Images are processed in four phases that are executed on a pixel- per- pixel basis.
    Downloads: 2 This Week
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