Showing 3 open source projects for "location"

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  • 1
    RenderTune

    RenderTune

    Free open-source high quality video rendering app

    RenderTune is a powerful and versatile video rendering tool that allows you to effortlessly create stunning videos from your audio and image files. With RenderTune, you can combine single or multiple audio files into one video and even choose the order in which they appear. Customize your output video location, resolution, and padding options to achieve the perfect look for your video. Our latest version (v1.1.3) includes important bug fixes and improvements, such as better support for mp4 video format on iOS mobile uploading, the option to choose your default video render output format, and enhanced ffmpeg support for older Mac versions (High Sierra 10.13+). ...
    Downloads: 1 This Week
    Last Update:
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  • 2
    FFmpegUpscalerHelper

    FFmpegUpscalerHelper

    A simple program with a UI for exporting video to png and encoding png

    ...This program does not upscale your video, it's a tool to be used to save time for your upscaling process. Instead of opening CMD yourself and navigating to your ffmpeg location and then enter the command, this program does all that for you. Saves a lot of time when working with multiple videos. It does however require some knowledge of FFmpeg commands for you to be able to customize your encoding command for your needs. Encoding presets can be fully modified and comes with some decent default settings for x264 encodes. ...
    Downloads: 1 This Week
    Last Update:
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  • 3
    textureAtlasTools

    textureAtlasTools

    A set of tools for slicing a texture atlas to individual components

    ...Manually select some tiles in the texture atlas (that are placed in difficult positions) Add them to a json file following this pattern: json file; you can use any image editing tool such as GIMP to manually select and inspect the location, width and height of each selection. Run the tool with the split; this will automatically create a folder with separate files from the selections, as well a [basefilename]_sliced.png file containing the texture without the sliced files. Manually upscale all the resulting files with the correct transparency / seamless mode, including the [basefilename]_sliced.png from the previous step. it is important to use the same scale factor for all the files. you can leave some of the files unscaled (including the basefile).
    Downloads: 0 This Week
    Last Update:
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