Showing 2 open source projects for "two player game"

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    ACNetGLSL

    ACNetGLSL

    Anime4KCPP Net re-implemented in GLSL for real-time anime upscaling

    ACNet is a CNN algorithm, implemented by Anime4KCPP, it aims to provide both high-quality and high performance. This GLSL implementation can be used in MPV player, it is cross-platform. Windows users can also use Anime4KCPP DirectShow Filter for MPC-HC/BE or potplayer. Download the glsl file and MPV player. Copy glsl to the root directory of MPV. Create a file named mpv.conf in the root directory of MPV, and add the following statement (Assume the glsl file name is ACNet.glsl). When playing the video, press Shift + i and then 2 to check if it is enabled.
    Downloads: 3 This Week
    Last Update:
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  • 2
    DLSS2FSR

    DLSS2FSR

    CyberFSR/PotatoFSR (FSR 2.1.2) for Games

    Replacing DLSS 2.x with FSR 2.1.2 for various games such as Cyberpunk 2077, Red Dead Redemption 2, etc. It includes a DLL wrapper/injector (winmm.dll) to disable Nvidia GeForce RTX GPU checking, so AMD Radeon / Nvidia GTX users can enjoy the mod. Download the latest relase from Release Page. Extract the contents of the archive next to the game EXE file in your games folder.
    Downloads: 10 This Week
    Last Update:
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