Showing 4 open source projects for "image text input"

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  • 1
    Real-ESRGAN GUI

    Real-ESRGAN GUI

    Cross-platform GUI for image upscaler Real-ESRGAN

    ...Real-ESRGAN can only enlarge the input image with a fixed 2-4x magnification (related to the selected model). This functionality is achieved by downsampling using a conventional scaling algorithm after multiple calls to Real-ESRGAN. Split each frame of the GIF and record the duration, zoom in one by one and then merge. Drag an image file or directory to any position in the window, and its path can be automatically set as the input.
    Downloads: 81 This Week
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  • 2
    VSGAN

    VSGAN

    VapourSynth Single Image Super-Resolution Generative Adversarial

    Single Image Super-Resolution Generative Adversarial Network (GAN) which uses the VapourSynth processing framework to handle input and output image data. Transform, Filter, or Enhance your input video, or the VSGAN result with VapourSynth, a Script-based NLE. You can chain models or re-run the model twice-over (or more). Have low VRAM? Don’t worry!
    Downloads: 0 This Week
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  • 3
    Super-résolution via CNN

    Super-résolution via CNN

    Super resolution using a CNN, based on the work of the DGtal team

    ...This program will generate "model_epoch_ .pth" files corresponding to the model at epoch n, in a folder saved_model_u t_bs bs_tbs tbs_lr lr, where corresponds to the scale factor, bsthe size of the training batch, tbsthe size of the test batch and lrto the learning rate. Low res images should be located in a "dataset/input" folder, and high res targets in a "dataset/target" folder, where each different quality image has the same name in both folders.
    Downloads: 0 This Week
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  • 4
    Anime4kSharp

    Anime4kSharp

    Anime4K implemented in C#

    ...This time could possibly be reduced with further optimization. Images are processed in four phases that are executed on a pixel- per- pixel basis. Each phase takes a input image and renders it to a output image. This makes it easy to port the algorithm (back) to GLSL fragment shaders. As bloc97 described in his pseudo-preprint, the Anime4K algorithm is actually quite simple.
    Downloads: 0 This Week
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