Showing 5 open source projects for "back"

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  • 1
    Video2X

    Video2X

    A lossless video/GIF/image upscaler achieved with waifu2x, Anime4K

    ...You can borrow a powerful GPU (Tesla K80, T4, P4, or P100) on Google's server for free for a maximum of 12 hours per session. Please use the free resource fairly and do not create sessions back-to-back and run upscaling 24/7. This might result in you getting banned. You can get Colab Pro/Pro+ if you'd like to use better GPUs and get longer runtimes. Usage instructions are embedded in the Colab Notebook.
    Downloads: 610 This Week
    Last Update:
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  • 2
    OpenColorIO

    OpenColorIO

    Color Management Solution for Video Production

    OpenColorIO (OCIO) is a complete color management solution geared towards motion picture production with an emphasis on visual effects and computer animation. OCIO provides a straightforward and consistent user experience across all supporting applications while allowing for sophisticated back-end configuration options suitable for high-end production usage. OCIO is compatible with the Academy Color Encoding Specification (ACES) and is LUT-format agnostic, supporting many popular formats. OpenColorIO is released as version 1.0 and has been in development since 2003. OCIO represents the culmination of years of production experience earned on such films as SpiderMan 2 (2004), Surf's Up (2007), Cloudy with a Chance of Meatballs (2009), Alice in Wonderland (2010), and many more. ...
    Downloads: 20 This Week
    Last Update:
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  • 3
    RENDER96-HD-TEXTURE-PACK

    RENDER96-HD-TEXTURE-PACK

    Texture pack for Super Mario 64

    ...The end goal for this project is to use the original sources for every texture in the game when possible, and use that to hopefully achieve 100% accuracy by recreating the textures with the same process and resources Nintendo had at their disposal back in 1996, as well of incorporating elements from the promotional art into the game with ESRGAN upscales as placeholders for the original textures. The team and I will make to fill in the blanks where no texture sources could be found.
    Downloads: 44 This Week
    Last Update:
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  • 4
    textureAtlasTools

    textureAtlasTools

    A set of tools for slicing a texture atlas to individual components

    A set of tools for slicing a texture atlas to individual components and merging back. These tools simplify the approach for upscaling a texture atlas. Manually select some tiles in the texture atlas (that are placed in difficult positions) Add them to a json file following this pattern: json file; you can use any image editing tool such as GIMP to manually select and inspect the location, width and height of each selection.
    Downloads: 0 This Week
    Last Update:
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  • 5
    Anime4kSharp

    Anime4kSharp

    Anime4K implemented in C#

    ...Images are processed in four phases that are executed on a pixel- per- pixel basis. Each phase takes a input image and renders it to a output image. This makes it easy to port the algorithm (back) to GLSL fragment shaders. As bloc97 described in his pseudo-preprint, the Anime4K algorithm is actually quite simple.
    Downloads: 0 This Week
    Last Update:
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