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C++ library for image acquisition and visualization
Library for capturing video from cameras, 3d sensors, frame-grabbers, video files and image sequences.
It can also display multiple images using OpenGL with different layouts. Easy integration with OpenCV, CUDA... Perfect for computer vision.
Keywords: video capture, computer vision, machine vision, opencv, opengl, cameras, video input devices, firewire, usb, gige
Videography is the command-line cousin of the project, Coriander for cases where a GUI is not desired. It controls a IIDC-compliant (industrial/machine vision) camera via a IEEE1394 bus. Its primary function is to capture these images to disk.
Short bash script to create Stop Motion and Time-Lapse videos
This is a simple but powerful bash script to create stop motion and time-lapse videos from an Internet URL or an attached video device (see examples). Simply point it at an image source, set the capture frequency, and starting recording stillframes. You can view your stillframes as a video, or convert to a true video format at any point. Bad frames can be browsed/removed with the operating system file browser.
Console frame grabber. Includes simple image processing filters for mirroring, brightness, negative and captures in 24 bit color or 8 bit greyscale. Supports PNG, JPEG and PPM saves.
AstroEasyCap is an optimized linux easycap DC60 driver for astronomical purpose. It comes from the great easycapdc60 driver written by rmt1947. Features : integration control using a TTL output, bypass frame processing, gray-scale optimized mode...
A project to make the CMU IEEE1394 driver easily accessible to Visual Studio users. Routines for a frame rate counter and live histogram are included. Support for IEEE1394a modes 1..5 only.
This library for the Haskell programming language provides Video4Linux2 (V4L2) frame grabber operation functions. Requires GHC (Glasgow Haskell Compiler) and Linux kernel 2.6 header files.
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SPU-Toolbox is a C++ API for frame-rate sensor control under Linux. Currently, SPU-Toolbox includes multithreaded facilities for video capture, rapid display of images under X, and pan-tilt unit control.
Flipbook is made to flip a sequence of images and allow you to study the resulting animation frame by frame. That's it, pure and simple. I will use Flipbook as the glue between my digital stills camera and a final animation. It will import JPEGs or PNGs