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Mob2D is a 2D rendering engine designed from the ground up to provide simplicity above all else while still being robust and flexible. You could make a 2D game with this engine with only relatively little knowledge of OpenGL.
MidWatch is an automated build engine for compiling large scale Visual C++ products in the Win32 environment (based on the .dsp file). Currently, it integrates with ClearCase, Install Shield 5.1, RPM and MSI
Script all your database objects and set them into a project within your IDE. This brings the following avdantages:
- Manage your database objects properly
- Use a VCS to control your database sources
- Share these sources between projects
- Easy to deploy and generate deployment scripts