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ThanCad is a 2dimensional cad, with limited 3d support and raster inclusion capability and emphasis in engineering. It is being written in Python and since it uses the Tkinter library, it is platform independent.
wxArt2D gives wxWindows applications sophisticated vector drawing functionality.
It is based on a framework supporting multiple views within a hierarchical document. Supports drawing & (Graph) editing. In-output in SVG, GDSII, XML, easy to extend.
Agar provides a base GUI framework and a standard set of widgets from which graphical applications can be built which run natively under X11, Windows, MacOS, SDL and others. It takes advantage of texture and GPU acceleration wherever available. Agar can also attach to an existing framebuffer, SDL or OpenGL context and operate as a self-contained window-manager.
It includes a standard library of general-purpose widgets, and is also designed to be extended externally. New widgets can be...
JHotDraw is a two-dimensional graphics framework for structured drawing editors that is written in Java. It is based on Erich Gamma's JHotDraw, which is copyright 1996, 1997 by IFA Informatik and Erich Gamma.
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A powerful C++ class library for image manipulation
ImageStone is a powerful C++ class library for image manipulation. Its features include load, save, display, transformation, and nearly 100 special image effects. It can be used cross platform (includes Windows, Linux, Mac), and especially under windows it can be used as a DIB wrapper class.
NoteLab is an advanced "digital notebook" specifically designed for tablet computers. With its stroke smoothing, antialiasing, and "smart rendering," NoteLab provides a beautiful and powerful note taking environment on any operating system.
A parametric, feature-based, sketch-driven 3D CAD application, built around a geometrical constraint solving engine. Project is in early development stage. The FreeSG library (http://freesg.org/) is required.
AutoManga will provide authoring tools (integrated with the Skencil vector graphics program) and PyGame (SDL) based display tools for parametric character animation, with tools and helpers optimized for "manga-style" characters. Uses 2D SVG "cels".
The main goal of this project is to create a system-independent MathML rendering engine in Python. This engine works with an abstract 'plotter' driver class, that can be subclassed for any rendering device needed.
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High quality and high performance scalable vector graphic library for C++. Anti-aliasing, alpha-blending, gradients & Gouraud shading, custom processing pipelines, filtered image transforms, affine and perspective tranforms, etc. Note: This project has b
Scene Beans is an animation framework for Java2D. Scene Beans lets the programmer create animations by composing Java objects in a declarative style and hides the details of exactly how that animation is animated and rendered.
Exymen aims towards being a universal cross platform multimedia editor. The goal is to have one application capable of editing all kinds of media content, including sound, video, slide presentations and white board content. Exymen has an open generic AP