Showing 3 open source projects for "linux script"

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    Stop Storing Third-Party Tokens in Your Database

    Auth0 Token Vault handles secure token storage, exchange, and refresh for external providers so you don't have to build it yourself.

    Rolling your own OAuth token storage can be a security liability. Token Vault securely stores access and refresh tokens from federated providers and handles exchange and renewal automatically. Connected accounts, refresh exchange, and privileged worker flows included.
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    Build Agents and Models on One Platform

    Everything you need to build production-ready agents and models. Access 200+ Google and third-party AI models and tools.

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    FidoCadJ

    FidoCadJ

    Simple and intuitive 2D vector drawing for electronics and not only.

    A multiplatform vector drawing program with a complete library of electronic symbols. Schematics and drawings are stored in a very compact text format. There is no netlist concept behind the drawings (so no simulation, and this is a choice) but this allows a great graphical flexibility and ease of use, making FidoCadJ the perfect tool for exchange sketches in forum and newsgroup discussions with a few clicks. Drawings can be exported in several graphic formats, such as pdf. Follow the...
    Downloads: 31 This Week
    Last Update:
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  • 2

    Gimp Shape creator

    Create vector shapes for gimp easily

    Gimp shape creator let you create diferent shapes in an interactive way with few values. The script let you add and delete shapes easily.
    Downloads: 1 This Week
    Last Update:
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  • 3

    PDEGraphics2D

    Output Processing script from Java AWT/Swing paint call

    Use PDEGraphics2D to create Processing vector graphics script files and deploy them in HTML. To create a PDEGraphics2D instance, pass the constructor an instance of a standard Graphics2D object, together with the size of the canvas to paint: PDEGraphics2D g= new PDEGraphics2D(Graphics2D g, int w, int h) or PDEGraphics2D g= new PDEGraphics2D(Graphics2D g, Dimension d) Alternatively, pass the component to paint as the input to one of the static paint methods: PDEGraphics2D...
    Downloads: 0 This Week
    Last Update:
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